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Configure coin physics properties
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parent
00018399b7
commit
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2 changed files with 9 additions and 4 deletions
5
entity/coin.tres
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5
entity/coin.tres
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@ -0,0 +1,5 @@
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[gd_resource type="PhysicsMaterial" format=3 uid="uid://c6kn1an85lccr"]
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[resource]
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rough = true
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bounce = 0.3
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@ -1,19 +1,19 @@
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[gd_scene load_steps=5 format=3 uid="uid://c3kitncwpi42j"]
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[ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin.tres" id="1_1merf"]
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[ext_resource type="Texture2D" uid="uid://dbdkb4vt7dh85" path="res://entity/coin_copper_4.png" id="1_wedw1"]
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[ext_resource type="Texture2D" uid="uid://2vtvoj6ua3cb" path="res://entity/coin_copper_outline_2.png" id="2_2ifq3"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_06g2i"]
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bounce = 0.1
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"]
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size = Vector2(14, 3)
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[node name="CoinCopper" type="RigidBody2D"]
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collision_layer = 5
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collision_mask = 7
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physics_material_override = SubResource("PhysicsMaterial_06g2i")
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physics_material_override = ExtResource("1_1merf")
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continuous_cd = 1
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linear_damp = 0.1
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angular_damp = 0.1
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[node name="Outline" type="Sprite2D" parent="."]
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z_index = -10
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