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Remove hit buffer print log

This commit is contained in:
Steffo 2023-10-01 02:41:49 +02:00
parent 8e83184150
commit 5f3e361a9d
Signed by: steffo
GPG key ID: 2A24051445686895

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@ -22,7 +22,6 @@ signal spawned(what: RigidBody2D)
func spawn():
buffer += 1
if buffer > buffer_cap:
print("Hit buffer!")
buffer = buffer_cap
func _count_overlapping_bodies() -> int: