mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-25 00:54:19 +00:00
Tweaks
This commit is contained in:
parent
47149e7145
commit
65c3ec32bc
8 changed files with 92 additions and 27 deletions
34
entity/gem_stack.png.import
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34
entity/gem_stack.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d22mg4nls6ju8"
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path="res://.godot/imported/gem_stack.png-48697e8b235aeec145f6f7d9b3d945cf.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://entity/gem_stack.png"
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dest_files=["res://.godot/imported/gem_stack.png-48697e8b235aeec145f6f7d9b3d945cf.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -91,4 +91,7 @@ func _on_ghost_requested(scene: PackedScene, texture: Texture2D):
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ghost.show()
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func _on_ghost_materialize():
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ghost.materialize()
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var instantiated = ghost.materialize()
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var spawner = instantiated.find_child("Spawner")
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if spawner != null:
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spawner.target = self
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@ -21,7 +21,7 @@
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size = Vector2(240, 384)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uksi"]
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size = Vector2(80, 80)
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size = Vector2(80, 160)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i50bq"]
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size = Vector2(540, 135)
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@ -44,11 +44,10 @@ upgrade_gold_texture = ExtResource("4_i557v")
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[node name="Ghost" parent="." node_paths=PackedStringArray("target") instance=ExtResource("16_8vhx6")]
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process_mode = 4
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visible = false
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position = Vector2(135, 360)
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position = Vector2(253, 109)
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preview_texture = ExtResource("6_0jj8g")
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scene_to_instantiate = ExtResource("7_ipeok")
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target = NodePath("..")
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metadata/_edit_lock_ = true
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[node name="Bottle" parent="." instance=ExtResource("1_y7o2l")]
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metadata/_edit_lock_ = true
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@ -71,7 +70,6 @@ overlapping_body_count_limit = 4
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metadata/_edit_lock_ = true
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[node name="NeckShape" type="CollisionShape2D" parent="TimeSpawner"]
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position = Vector2(0, 40)
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shape = SubResource("RectangleShape2D_4uksi")
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debug_color = Color(0, 0.6, 0.701961, 0)
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@ -87,7 +85,6 @@ overlapping_body_count_limit = 4
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metadata/_edit_lock_ = true
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[node name="NeckShape" type="CollisionShape2D" parent="ButtonSpawner"]
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position = Vector2(0, 40)
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shape = SubResource("RectangleShape2D_4uksi")
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debug_color = Color(0, 0.6, 0.701961, 0)
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@ -1,7 +1,8 @@
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extends Control
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class_name GameUI
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@export var score_button: ScoreButton
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@onready var score_button: ScoreButton = $ScoreButton
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@onready var spawn_button: Button = $SpawnButton
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## Emitted when the Score button is pressed.
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signal score_button_pressed
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@ -24,3 +25,16 @@ func _on_shop_button_pressed():
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func _on_game_score_changed(total: int):
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score_button.set_score(total)
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func _on_shop_ui_purchase_begin(_what: PurchasableItem):
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spawn_button.disabled = true
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spawn_button.text = "Pay"
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func _on_shop_ui_purchase_cancel(_what: PurchasableItem):
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spawn_button.disabled = false
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spawn_button.text = "Put"
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func _on_shop_ui_purchase_success(_what: PurchasableItem):
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spawn_button.disabled = false
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spawn_button.text = "Put"
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@ -4,7 +4,7 @@
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[ext_resource type="Script" path="res://interface/game_ui.gd" id="2_33nqa"]
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[ext_resource type="PackedScene" uid="uid://bey5lilvteg32" path="res://interface/score_button.tscn" id="3_vobar"]
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[node name="GameUI" type="Control" node_paths=PackedStringArray("score_button")]
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[node name="GameUI" type="Control"]
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custom_minimum_size = Vector2(0, 54)
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layout_mode = 3
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anchors_preset = 10
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@ -12,7 +12,6 @@ anchor_right = 1.0
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grow_horizontal = 2
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theme = ExtResource("1_ppf8y")
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script = ExtResource("2_33nqa")
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score_button = NodePath("ScoreButton")
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[node name="ScoreButton" parent="." instance=ExtResource("3_vobar")]
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custom_minimum_size = Vector2(88, 0)
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@ -29,7 +28,7 @@ offset_right = 36.0
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offset_bottom = 54.0
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grow_horizontal = 2
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size_flags_horizontal = 4
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text = "Drop"
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text = "Put"
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[node name="ShopButton" type="Button" parent="."]
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custom_minimum_size = Vector2(88, 0)
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@ -105,3 +105,4 @@ func materialize():
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instantiated.rotation = rotation
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target.add_child(instantiated)
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materialized.emit(instantiated)
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return instantiated
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@ -121,10 +121,10 @@ layout_mode = 2
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item_icon = ExtResource("5_lu2tr")
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item_name = "Silver-ifier"
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item_description = "Exchanges ten copper coins for a shiny silver coin!"
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item_cost_text = "35 copper"
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item_cost_text = "100 copper"
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item_scene = ExtResource("10_dui5v")
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item_cost_type = &"Copper"
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item_cost_goal = 35
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item_cost_goal = 100
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[node name="PurchasableItemPadding" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ConvertCategory" instance=ExtResource("3_4feaj")]
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layout_mode = 2
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@ -134,8 +134,10 @@ layout_mode = 2
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item_icon = ExtResource("6_70u64")
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item_name = "Gold-enser"
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item_description = "Trades in ten silver coins for a sparkly gold coin!"
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item_cost_text = "??"
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item_cost_text = "40 silver"
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item_scene = ExtResource("12_ml4jm")
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item_cost_type = &"Silver"
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item_cost_goal = 40
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has_unlocked = false
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[node name="PurchasableItemPadding2" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ConvertCategory" instance=ExtResource("3_4feaj")]
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@ -146,8 +148,10 @@ layout_mode = 2
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item_icon = ExtResource("13_gsd84")
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item_name = "Gem-ificator"
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item_description = "Converts ten gold coins into a randomly colored gem!"
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item_cost_text = "??"
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item_cost_text = "20 gold"
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item_scene = ExtResource("13_m0kio")
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item_cost_type = &"Gold"
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item_cost_goal = 20
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has_unlocked = false
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[node name="PurchasableItemPadding4" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ConvertCategory" instance=ExtResource("3_4feaj")]
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@ -171,6 +175,8 @@ item_name = "Arti-factory"
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item_description = "Assembles an artifact from twenty-five gold coins and a gem or a diamond!"
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item_cost_text = "??"
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item_scene = ExtResource("14_tgckt")
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item_cost_type = &"Gem"
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item_cost_goal = 20
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has_unlocked = false
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[node name="PurchasableItemPadding7" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ConvertCategory" instance=ExtResource("3_4feaj")]
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@ -199,9 +205,9 @@ layout_mode = 2
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item_icon = ExtResource("8_270dw")
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item_name = "Auto-copper"
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item_description = "Receive two copper coins per second!"
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item_cost_text = "50 copper"
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item_cost_text = "40 copper"
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item_cost_type = &"Copper"
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item_cost_goal = 50
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item_cost_goal = 40
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one_shot = true
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[node name="PurchasableItemPadding" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
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item_icon = ExtResource("8_270dw")
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item_name = "Heli-copper"
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item_description = "Receive eight copper coins per second!"
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item_cost_text = "8 silver"
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item_cost_type = &"Silver"
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item_cost_goal = 8
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item_cost_text = "160 copper"
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item_cost_type = &"Copper"
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item_cost_goal = 160
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has_unlocked = false
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one_shot = true
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item_icon = ExtResource("8_caq4i")
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item_name = "Auto-silver"
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item_description = "Receive two silver coins per second!"
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item_cost_text = "??"
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item_cost_text = "40 silver"
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item_cost_type = &"Silver"
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item_cost_goal = 40
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has_unlocked = false
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one_shot = true
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@ -236,9 +244,11 @@ layout_mode = 2
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[node name="BuySuperSilver" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("2_2dtc0")]
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layout_mode = 2
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item_icon = ExtResource("8_caq4i")
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item_name = "Super silver"
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item_name = "Super-silver"
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item_description = "Receive eight silver coins per second!"
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item_cost_text = "??"
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item_cost_text = "5 gold"
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item_cost_type = &"Gold"
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item_cost_goal = 5
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has_unlocked = false
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one_shot = true
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@ -250,7 +260,9 @@ layout_mode = 2
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item_icon = ExtResource("9_amnej")
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item_name = "Auto-gold"
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item_description = "Receive two gold coins per second!"
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item_cost_text = "??"
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item_cost_text = "15 gems"
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item_cost_type = &"Gem"
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item_cost_goal = 15
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has_unlocked = false
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one_shot = true
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@ -260,9 +272,11 @@ layout_mode = 2
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[node name="BuyMidasTouch" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("2_2dtc0")]
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layout_mode = 2
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item_icon = ExtResource("9_amnej")
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item_name = "Midas Touch"
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item_name = "Tera-gold"
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item_description = "Receive eight gold coins per second!"
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item_cost_text = "??"
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item_cost_text = "5 gems"
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item_cost_type = &"Gem"
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item_cost_goal = 5
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has_unlocked = false
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one_shot = true
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@ -290,7 +304,7 @@ layout_mode = 2
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[node name="BuySilverStar" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/AutomaticCategory" instance=ExtResource("2_2dtc0")]
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layout_mode = 2
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item_icon = ExtResource("8_caq4i")
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item_name = "Silver star"
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item_name = "Quick silver"
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item_description = "Create a silver coin when tapping!"
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item_cost_text = "??"
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has_unlocked = false
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@ -302,7 +316,7 @@ layout_mode = 2
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[node name="BuyGoldStar" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/AutomaticCategory" instance=ExtResource("2_2dtc0")]
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layout_mode = 2
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item_icon = ExtResource("9_amnej")
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item_name = "Gold star"
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item_name = "Midas Touch"
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item_description = "Create a gold coin when tapping!"
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item_cost_text = "??"
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has_unlocked = false
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@ -87,8 +87,11 @@ layout_mode = 2
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[connection signal="ghost_requested" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_ghost_requested"]
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[connection signal="purchase_begin" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_purchase_begin"]
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[connection signal="purchase_begin" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_purchase_begin"]
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[connection signal="purchase_begin" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameSafeUI/GameUI" method="_on_shop_ui_purchase_begin"]
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[connection signal="purchase_cancel" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_purchase_cancel"]
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[connection signal="purchase_cancel" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameSafeUI/GameUI" method="_on_shop_ui_purchase_cancel"]
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[connection signal="purchase_success" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_purchase_success"]
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[connection signal="purchase_success" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameSafeUI/GameUI" method="_on_shop_ui_purchase_success"]
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[connection signal="score_button_pressed" from="CustomUI/ShopSafeUI/ShopUI" to="." method="_on_shop_ui_score_button_pressed"]
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[connection signal="upgraded_auto_spawn" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_upgraded_auto_spawn"]
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[connection signal="upgraded_manual_spawn" from="CustomUI/ShopSafeUI/ShopUI" to="CustomUI/GameViewport/Viewport/Game" method="_on_upgraded_manual_spawn"]
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