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When deleting, modulate the entire converter instead of just the front of the sprite
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1 changed files with 2 additions and 2 deletions
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@ -46,11 +46,11 @@ func _on_timer_timeout():
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var is_pending_deletion: bool = false
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func pending_deletion():
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sprite_front.modulate = Color.RED
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modulate = Color.RED
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is_pending_deletion = true
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func ending_deletion():
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sprite_front.modulate = Color.WHITE
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modulate = Color.WHITE
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is_pending_deletion = false
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func _on_input_event(_viewport: Node, event: InputEvent, _shape_idx: int):
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