mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-21 07:14:20 +00:00
Panelino
This commit is contained in:
parent
31d2af50cb
commit
af63dff132
14 changed files with 295 additions and 33 deletions
|
@ -16,3 +16,7 @@ signal collected
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## You'll probably want to connect this to an AudioSource2D, which will disable the node and play a sound, and when the sound is over a new signal will queue_free it.
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func collect():
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emit_signal("collected")
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func _on_done():
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get_parent().queue_free()
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@ -9,9 +9,6 @@ var coda : int = 0
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@export var sound_complete: AudioStreamPlayer
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@export var spawner: Spawner
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func _on_collector_collected(body):
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body.queue_free()
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func _on_collector_goal():
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coda+=1
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@ -36,3 +36,5 @@ type = &"Copper"
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[node name="Valuable" parent="." instance=ExtResource("5_fd0r7")]
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value = 1
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[connection signal="collected" from="Collectible" to="Collectible" method="_on_done"]
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@ -37,3 +37,5 @@ type = &"Gold"
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[node name="Valuable" parent="." instance=ExtResource("5_palpv")]
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value = 100
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[connection signal="collected" from="Collectible" to="Collectible" method="_on_done"]
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@ -37,3 +37,5 @@ type = &"Silver"
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[node name="Valuable" parent="." instance=ExtResource("5_u3bvw")]
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value = 10
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[connection signal="collected" from="Collectible" to="Collectible" method="_on_done"]
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65
game/game.gd
65
game/game.gd
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@ -2,7 +2,13 @@ extends Node2D
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class_name Game
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@onready var button_spawner = $ButtonSpawner
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@onready var button_spawner: Spawner = $ButtonSpawner
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@onready var time_spawner: Spawner = $TimeSpawner
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@onready var time_spawner_timer: Timer = $TimeSpawner/Timer
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@onready var store_collector: Collector = $StoreCollector
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@onready var store_collector_panel: Panel = $StoreCollector/Panel
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@onready var store_collector_texturerect: TextureRect = $StoreCollector/Panel/TextureRect
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@onready var store_collector_counter: Label = $StoreCollector/Panel/Label
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func trigger_spawn():
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@ -13,3 +19,60 @@ signal score_changed(total: int)
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func _on_score_changed(total: int):
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score_changed.emit(total)
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func _on_upgraded_auto_spawn(scene: PackedScene, period: float):
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time_spawner.scene = scene
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time_spawner_timer.wait_time = period
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time_spawner_timer.start()
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func _on_upgraded_manual_spawn(scene: PackedScene):
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button_spawner.scene = scene
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func _on_purchase_begin(what: PurchasableItem):
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print("[Game] Beginning purchase of ", what.name, " costing ", what.item_cost_goal, "x ", what.item_cost_type)
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store_collector.collecting_types = [what.item_cost_type]
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store_collector.collecting_amount = what.item_cost_goal
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store_collector.goal.connect(_handle_purchase_success.bind(what))
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update_counter_icon()
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update_counter_text()
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store_collector_panel.show()
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func _handle_purchase_success(what: PurchasableItem):
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what.complete_purchase()
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func _on_purchase_cancel(what: PurchasableItem):
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print("[Game] Cancelled purchase of ", what.name, " costing ", what.item_cost_goal, "x ", what.item_cost_type)
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store_collector.collecting_types = []
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store_collector.goal.disconnect(_handle_purchase_success)
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store_collector_panel.hide()
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func _on_purchase_success(what: PurchasableItem):
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print("[Game] Succedeed purchase of ", what.name, " costing ", what.item_cost_goal, "x ", what.item_cost_type)
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store_collector.collecting_types = []
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store_collector.goal.disconnect(_handle_purchase_success)
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store_collector_panel.hide()
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func _on_store_collector_collected(_body: RigidBody2D):
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update_counter_text()
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func update_counter_text():
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store_collector_counter.text = "%d" % (store_collector.collecting_amount - store_collector.collected_count)
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@export var upgrade_copper_texture: Texture2D
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@export var upgrade_silver_texture: Texture2D
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@export var upgrade_gold_texture: Texture2D
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func update_counter_icon():
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if len(store_collector.collecting_types) == 0:
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store_collector_texturerect.texture = null
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elif store_collector.collecting_types[0] == &"Copper":
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store_collector_texturerect.texture = upgrade_copper_texture
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elif store_collector.collecting_types[0] == &"Silver":
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store_collector_texturerect.texture = upgrade_silver_texture
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elif store_collector.collecting_types[0] == &"Gold":
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store_collector_texturerect.texture = upgrade_gold_texture
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else:
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store_collector_texturerect.texture = null
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107
game/game.tscn
107
game/game.tscn
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@ -1,14 +1,19 @@
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[gd_scene load_steps=13 format=3 uid="uid://c3rxmcwa5nqng"]
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[gd_scene load_steps=20 format=3 uid="uid://c3rxmcwa5nqng"]
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[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
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[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_h2pfr"]
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[ext_resource type="Texture2D" uid="uid://7b12rwclhrq0" path="res://interface/upgrade_silver.png" id="3_8wvr1"]
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="4_5oayc"]
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[ext_resource type="Texture2D" uid="uid://taojrwr7xrp4" path="res://interface/upgrade_gold.png" id="4_i557v"]
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[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_my6nv"]
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[ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://converters/copper_to_silver/copper_converter.tscn" id="7_ipeok"]
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[ext_resource type="PackedScene" uid="uid://but1bdslxp5jl" path="res://converters/silver_to_gold/silver_converter.tscn" id="8_0bbpi"]
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[ext_resource type="PackedScene" uid="uid://c2rlx7egl7xiv" path="res://collector/universal_collector.tscn" id="9_7op48"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="9_evdhb"]
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[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="10_sayqn"]
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[ext_resource type="Texture2D" uid="uid://c8pvjgtr2ufjl" path="res://interface/upgrade_copper.png" id="11_lt33g"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uksi"]
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size = Vector2(80, 80)
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@ -16,12 +21,21 @@ size = Vector2(80, 80)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_rh35r"]
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size = Vector2(240, 384)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i50bq"]
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size = Vector2(540, 135)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_auxq0"]
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size = Vector2(270, 270)
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size = Vector2(1080, 270)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jed57"]
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size = Vector2(270, 810)
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[node name="Game" type="Node2D"]
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texture_filter = 1
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script = ExtResource("1_i3ly0")
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upgrade_copper_texture = ExtResource("11_lt33g")
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upgrade_silver_texture = ExtResource("3_8wvr1")
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upgrade_gold_texture = ExtResource("4_i557v")
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[node name="Bottle" parent="." instance=ExtResource("1_y7o2l")]
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@ -39,8 +53,6 @@ shape = SubResource("RectangleShape2D_4uksi")
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debug_color = Color(0, 0.6, 0.701961, 0)
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[node name="Timer" type="Timer" parent="TimeSpawner"]
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wait_time = 0.1
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autostart = true
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[node name="ButtonSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
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position = Vector2(136, 0)
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@ -65,26 +77,101 @@ shape = SubResource("RectangleShape2D_rh35r")
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debug_color = Color(0, 0.6, 0.701961, 0)
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[node name="CopperConverter" parent="." instance=ExtResource("7_ipeok")]
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position = Vector2(63, 337)
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position = Vector2(63, 197)
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[node name="CollectShape" parent="CopperConverter/Collector" index="0"]
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debug_color = Color(0, 0.701961, 0.188235, 0.419608)
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[node name="Spawner" parent="CopperConverter" index="6" node_paths=PackedStringArray("target")]
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target = NodePath("../..")
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[node name="SilverConverter" parent="." instance=ExtResource("8_0bbpi")]
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position = Vector2(136, 417)
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rotation = -1.57079
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position = Vector2(205, 337)
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rotation = -3.14159
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[node name="Spawner" parent="SilverConverter" index="6" node_paths=PackedStringArray("target")]
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target = NodePath("../..")
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[node name="UniversalCollector" parent="." instance=ExtResource("9_7op48")]
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position = Vector2(135, -135)
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[node name="StoreCollector" parent="." instance=ExtResource("9_evdhb")]
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position = Vector2(135, 0)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="UniversalCollector"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StoreCollector"]
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position = Vector2(0, -67)
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shape = SubResource("RectangleShape2D_i50bq")
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debug_color = Color(0, 0.701961, 0.188235, 0.419608)
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[node name="Panel" type="Panel" parent="StoreCollector"]
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visible = false
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z_index = -10
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -32.0
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offset_top = 88.0
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offset_right = 32.0
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offset_bottom = 124.0
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grow_horizontal = 2
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theme = ExtResource("10_sayqn")
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[node name="TextureRect" type="TextureRect" parent="StoreCollector/Panel"]
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modulate = Color(1, 1, 1, 0.521569)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -16.0
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offset_top = -16.0
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offset_right = 16.0
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offset_bottom = 16.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("11_lt33g")
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[node name="Label" type="Label" parent="StoreCollector/Panel"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -32.0
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offset_top = -9.5
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offset_right = 32.0
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offset_bottom = 9.5
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_vertical = 0
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text = "250"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="UniversalCollectorTop" parent="." instance=ExtResource("9_7op48")]
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position = Vector2(135, -270)
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[node name="ShapeTop" type="CollisionShape2D" parent="UniversalCollectorTop"]
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shape = SubResource("RectangleShape2D_auxq0")
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debug_color = Color(0, 0, 0, 0.419608)
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[node name="ShapeBottom" type="CollisionShape2D" parent="UniversalCollectorTop"]
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position = Vector2(0, 1080)
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shape = SubResource("RectangleShape2D_auxq0")
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debug_color = Color(0, 0, 0, 0.419608)
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[node name="ShapeLeft" type="CollisionShape2D" parent="UniversalCollectorTop"]
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position = Vector2(-405, 540)
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shape = SubResource("RectangleShape2D_jed57")
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debug_color = Color(0, 0, 0, 0.419608)
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[node name="ShapeRight" type="CollisionShape2D" parent="UniversalCollectorTop"]
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position = Vector2(405, 540)
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shape = SubResource("RectangleShape2D_jed57")
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debug_color = Color(0, 0, 0, 0.419608)
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[connection signal="timeout" from="TimeSpawner/Timer" to="TimeSpawner" method="spawn"]
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[connection signal="changed" from="Evaluator" to="." method="_on_score_changed"]
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[connection signal="collected" from="StoreCollector" to="." method="_on_store_collector_collected"]
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[editable path="CopperConverter"]
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[editable path="SilverConverter"]
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@ -1,6 +1,19 @@
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[gd_resource type="Theme" load_steps=2 format=3 uid="uid://ba5utvfhnxa5i"]
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[gd_resource type="Theme" load_steps=3 format=3 uid="uid://ba5utvfhnxa5i"]
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[ext_resource type="FontFile" uid="uid://cs8tiwyb76gig" path="res://interface/font/press-start/prstart.ttf" id="1_mtdor"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_knce4"]
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bg_color = Color(0.0901961, 0.227451, 0.290196, 0.929412)
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border_width_left = 2
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border_width_top = 2
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border_width_right = 2
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border_width_bottom = 2
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border_color = Color(0.341176, 0.635294, 0.772549, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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[resource]
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default_font = ExtResource("1_mtdor")
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Panel/styles/panel = SubResource("StyleBoxFlat_knce4")
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@ -47,7 +47,7 @@ class_name PurchasableItem
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return can_buy
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set(value):
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can_buy = value
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$Contents/Action/BuyButton.disabled = not (can_buy && has_unlocked)
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$Contents/Action/BuyButton.disabled = not (has_bought or (can_buy and has_unlocked))
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## Whether the player has unlocked this item for purchase.
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##
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@ -57,18 +57,34 @@ class_name PurchasableItem
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return has_unlocked
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set(value):
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has_unlocked = value
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$Contents/Action/BuyButton.disabled = not (can_buy && has_unlocked)
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$Contents/Action/BuyButton.disabled = not (has_bought or (can_buy and has_unlocked))
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$Contents/Action/BuyButton.text = "Buy" if value else "Lock"
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## Whether the player is currently buying this item.
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##
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## Used to cancel the purchase.
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var is_buying: bool:
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var is_buying: bool = false:
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get:
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return is_buying
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set(value):
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is_buying = value
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$Contents/Action/BuyButton.text = "Undo" if value else "Buy"
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## Whether this item can be bought one or infinite times.
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@export var one_shot: bool
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## Whether the player has already bought this item.
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##
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## Always false if one_shot is true.
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var has_bought: bool:
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get:
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return has_bought
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set(value):
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has_bought = value
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$Contents/Action/BuyButton.disabled = (has_bought or (can_buy and has_unlocked))
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$Contents/Action/BuyButton.add_theme_color_override("font_color", Color.GREEN)
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$Contents/Action/BuyButton.text = "Buy" if value else "Own"
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## Emitted when a purchase has started.
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signal purchase_begin
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@ -1,7 +1,7 @@
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extends Panel
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class_name ShopUI
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@export var score_button: ScoreButton
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@onready var score_button: ScoreButton = $Rows/UpperButtons/ScoreButton
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## Emitted when the Score button is pressed.
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signal score_button_pressed
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@ -24,7 +24,7 @@ signal purchase_cancel(what: PurchasableItem)
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signal purchase_success(what: PurchasableItem)
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## Array of all PurchasableItems that this ShopUI should control.
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@onready var purchasable_items: Array[Node] = find_children("*", "PurchasableItem") as Array[Node]
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@onready var purchasable_items: Array[Node] = find_children("*", "PurchasableItem")
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func _ready():
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@ -74,3 +74,51 @@ func _on_delete_button_pressed():
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func _on_back_button_pressed():
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back_button_pressed.emit()
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@export var copper_coin_scene: PackedScene
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@export var silver_coin_scene: PackedScene
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@export var gold_coin_scene: PackedScene
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signal upgraded_auto_spawn(scene: PackedScene, period: float)
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func _on_buy_auto_copper_purchase_success():
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print("[ShopUI] Upgrading to Auto Copper * 2...")
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upgraded_auto_spawn.emit(copper_coin_scene, 0.5)
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$Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyHeliCopper.has_unlocked = true
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func _on_buy_heli_copper_purchase_success():
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print("[ShopUI] Upgrading to Auto Copper * 8...")
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upgraded_auto_spawn.emit(copper_coin_scene, 0.125)
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$Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyAutoSilver.has_unlocked = true
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func _on_buy_auto_silver_purchase_success():
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print("[ShopUI] Upgrading to Auto Silver * 2...")
|
||||
upgraded_auto_spawn.emit(silver_coin_scene, 0.5)
|
||||
$Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuySuperSilver.has_unlocked = true
|
||||
|
||||
func _on_buy_super_silver_purchase_success():
|
||||
print("[ShopUI] Upgrading to Auto Silver * 8...")
|
||||
upgraded_auto_spawn.emit(silver_coin_scene, 0.125)
|
||||
$Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyAutoGold.has_unlocked = true
|
||||
|
||||
func _on_buy_auto_gold_purchase_success():
|
||||
print("[ShopUI] Upgrading to Auto Gold * 2...")
|
||||
upgraded_auto_spawn.emit(gold_coin_scene, 0.5)
|
||||
$Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyMidasTouch.has_unlocked = true
|
||||
|
||||
func _on_buy_midas_touch_purchase_success():
|
||||
print("[ShopUI] Upgrading to Auto Gold * 8...")
|
||||
upgraded_auto_spawn.emit(gold_coin_scene, 0.125)
|
||||
|
||||
|
||||
signal upgraded_manual_spawn(scene: PackedScene)
|
||||
|
||||
func _on_buy_silver_star_purchase_success():
|
||||
print("[ShopUI] Upgrading to Manual Silver...")
|
||||
upgraded_manual_spawn.emit(silver_coin_scene)
|
||||
|
||||
func _on_buy_gold_star_purchase_success():
|
||||
print("[ShopUI] Upgrading to Manual Gold...")
|
||||
upgraded_manual_spawn.emit(gold_coin_scene)
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
[gd_scene load_steps=11 format=3 uid="uid://cklkdygv61bny"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://cklkdygv61bny"]
|
||||
|
||||
[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="1_qdf0y"]
|
||||
[ext_resource type="PackedScene" uid="uid://dul1fpyh733t7" path="res://interface/purchasable_item.tscn" id="2_2dtc0"]
|
||||
[ext_resource type="Script" path="res://interface/shop_ui.gd" id="2_iyr7m"]
|
||||
[ext_resource type="PackedScene" uid="uid://wodgj6rp2ewm" path="res://interface/purchasable_item_padding.tscn" id="3_4feaj"]
|
||||
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="3_6o10r"]
|
||||
[ext_resource type="PackedScene" uid="uid://bey5lilvteg32" path="res://interface/score_button.tscn" id="3_7vro3"]
|
||||
[ext_resource type="PackedScene" uid="uid://dme22vvfgme5f" path="res://entity/coin_silver/coin_silver.tscn" id="4_phiuj"]
|
||||
[ext_resource type="Texture2D" uid="uid://pj3ip6vlatms" path="res://converters/copper_to_silver/copper_converter.png" id="5_lu2tr"]
|
||||
[ext_resource type="PackedScene" uid="uid://du3005kwybbrh" path="res://entity/coin_gold/coin_gold.tscn" id="5_yvhlq"]
|
||||
[ext_resource type="Texture2D" uid="uid://bnctqi24r6ycr" path="res://converters/silver_to_gold/silver_converter.png" id="6_70u64"]
|
||||
[ext_resource type="Texture2D" uid="uid://c8pvjgtr2ufjl" path="res://interface/upgrade_copper.png" id="8_270dw"]
|
||||
[ext_resource type="Texture2D" uid="uid://7b12rwclhrq0" path="res://interface/upgrade_silver.png" id="8_caq4i"]
|
||||
[ext_resource type="Texture2D" uid="uid://taojrwr7xrp4" path="res://interface/upgrade_gold.png" id="9_amnej"]
|
||||
|
||||
[node name="ShopUI" type="Panel" node_paths=PackedStringArray("score_button")]
|
||||
[node name="ShopUI" type="Panel"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
@ -19,7 +22,9 @@ grow_horizontal = 2
|
|||
grow_vertical = 2
|
||||
theme = ExtResource("1_qdf0y")
|
||||
script = ExtResource("2_iyr7m")
|
||||
score_button = NodePath("Rows/UpperButtons/ScoreButton")
|
||||
copper_coin_scene = ExtResource("3_6o10r")
|
||||
silver_coin_scene = ExtResource("4_phiuj")
|
||||
gold_coin_scene = ExtResource("5_yvhlq")
|
||||
|
||||
[node name="Rows" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
|
@ -174,8 +179,10 @@ layout_mode = 2
|
|||
item_icon = ExtResource("8_270dw")
|
||||
item_name = "Auto-copper"
|
||||
item_description = "Receive two copper coins per second!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
item_cost_text = "50 copper"
|
||||
item_cost_type = &"Copper"
|
||||
item_cost_goal = 50
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -185,8 +192,11 @@ layout_mode = 2
|
|||
item_icon = ExtResource("8_270dw")
|
||||
item_name = "Heli-copper"
|
||||
item_description = "Receive eight copper coins per second!"
|
||||
item_cost_text = "??"
|
||||
item_cost_text = "8 silver"
|
||||
item_cost_type = &"Silver"
|
||||
item_cost_goal = 8
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding2" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -198,6 +208,7 @@ item_name = "Auto-silver"
|
|||
item_description = "Receive two silver coins per second!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding4" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -209,6 +220,7 @@ item_name = "Super silver"
|
|||
item_description = "Receive eight silver coins per second!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding6" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -220,6 +232,7 @@ item_name = "Auto-gold"
|
|||
item_description = "Receive two gold coins per second!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding7" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -231,6 +244,7 @@ item_name = "Midas Touch"
|
|||
item_description = "Receive eight gold coins per second!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding8" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -260,6 +274,7 @@ item_name = "Silver star"
|
|||
item_description = "Create a silver coin when tapping!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/AutomaticCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -271,6 +286,7 @@ item_name = "Gold star"
|
|||
item_description = "Create a gold coin when tapping!"
|
||||
item_cost_text = "??"
|
||||
has_unlocked = false
|
||||
one_shot = true
|
||||
|
||||
[node name="PurchasableItemPadding2" parent="Rows/PaddedScrollable/Scrollable/ScrollableItems/AutomaticCategory" instance=ExtResource("3_4feaj")]
|
||||
layout_mode = 2
|
||||
|
@ -283,3 +299,11 @@ size_flags_horizontal = 8
|
|||
[connection signal="pressed" from="Rows/UpperButtons/ScoreButton" to="." method="_on_score_button_pressed"]
|
||||
[connection signal="pressed" from="Rows/UpperButtons/DeleteButton" to="." method="_on_delete_button_pressed"]
|
||||
[connection signal="pressed" from="Rows/UpperButtons/BackButton" to="." method="_on_back_button_pressed"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyAutoCopper" to="." method="_on_buy_auto_copper_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyHeliCopper" to="." method="_on_buy_heli_copper_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyAutoSilver" to="." method="_on_buy_auto_silver_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuySuperSilver" to="." method="_on_buy_super_silver_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyAutoGold" to="." method="_on_buy_auto_gold_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/ManualCategory/BuyMidasTouch" to="." method="_on_buy_midas_touch_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/AutomaticCategory/BuySilverStar" to="." method="_on_buy_silver_star_purchase_success"]
|
||||
[connection signal="purchase_success" from="Rows/PaddedScrollable/Scrollable/ScrollableItems/AutomaticCategory/BuyGoldStar" to="." method="_on_buy_gold_star_purchase_success"]
|
||||
|
|
4
main.gd
4
main.gd
|
@ -3,8 +3,8 @@ class_name Main
|
|||
|
||||
|
||||
@onready var tree: SceneTree = get_tree()
|
||||
@export var game_ui: GameUI
|
||||
@export var shop_ui: ShopUI
|
||||
@onready var game_ui: GameUI = $CustomUI/SafeUI/GameUI
|
||||
@onready var shop_ui: ShopUI = $CustomUI/SafeUI/ShopUI
|
||||
|
||||
|
||||
enum UIState {
|
||||
|
|
11
main.tscn
11
main.tscn
|
@ -8,10 +8,8 @@
|
|||
[ext_resource type="Script" path="res://interface/safe_ui.gd" id="4_nel0n"]
|
||||
[ext_resource type="PackedScene" uid="uid://bo5unrhqpoyim" path="res://interface/game_ui.tscn" id="4_siim3"]
|
||||
|
||||
[node name="Main" type="Node" node_paths=PackedStringArray("game_ui", "shop_ui")]
|
||||
[node name="Main" type="Node"]
|
||||
script = ExtResource("1_fqt34")
|
||||
game_ui = NodePath("CustomUI/SafeUI/GameUI")
|
||||
shop_ui = NodePath("CustomUI/SafeUI/ShopUI")
|
||||
|
||||
[node name="CustomUI" type="Control" parent="."]
|
||||
texture_filter = 1
|
||||
|
@ -78,6 +76,9 @@ layout_mode = 2
|
|||
[connection signal="back_button_pressed" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_back_button_pressed"]
|
||||
[connection signal="delete_button_pressed" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_delete_button_pressed"]
|
||||
[connection signal="purchase_begin" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_purchase_begin"]
|
||||
[connection signal="purchase_cancel" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_purchase_cancel"]
|
||||
[connection signal="purchase_success" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_purchase_success"]
|
||||
[connection signal="purchase_begin" from="CustomUI/SafeUI/ShopUI" to="CustomUI/GameWorld/GameViewport/Viewport/Game" method="_on_purchase_begin"]
|
||||
[connection signal="purchase_cancel" from="CustomUI/SafeUI/ShopUI" to="CustomUI/GameWorld/GameViewport/Viewport/Game" method="_on_purchase_cancel"]
|
||||
[connection signal="purchase_success" from="CustomUI/SafeUI/ShopUI" to="CustomUI/GameWorld/GameViewport/Viewport/Game" method="_on_purchase_success"]
|
||||
[connection signal="score_button_pressed" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_score_button_pressed"]
|
||||
[connection signal="upgraded_auto_spawn" from="CustomUI/SafeUI/ShopUI" to="CustomUI/GameWorld/GameViewport/Viewport/Game" method="_on_upgraded_auto_spawn"]
|
||||
[connection signal="upgraded_manual_spawn" from="CustomUI/SafeUI/ShopUI" to="CustomUI/GameWorld/GameViewport/Viewport/Game" method="_on_upgraded_manual_spawn"]
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
# Z-layers
|
||||
|
||||
## Z-10
|
||||
- UI dietro-bottiglia
|
||||
|
||||
## Z-2
|
||||
- Converter background
|
||||
|
||||
|
|
Loading…
Reference in a new issue