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made randomizer (still empty)

This commit is contained in:
Matteo Balugani 2023-10-01 11:56:18 +02:00
parent e02a5edea8
commit b1f651a01e
2 changed files with 17 additions and 0 deletions

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random/randomizer.gd Normal file
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extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

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random/randomizer.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://cldl3smm1c2pm"]
[ext_resource type="Script" path="res://random/randomizer.gd" id="1_nvy1v"]
[node name="Randomizer" type="Node2D"]
script = ExtResource("1_nvy1v")