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https://github.com/Steffo99/swear-jar.git
synced 2024-11-21 15:24:18 +00:00
Some changes I bundled together to not break stuff
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parent
16a064f8e8
commit
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5 changed files with 22 additions and 13 deletions
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@ -1,8 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://c3p0jdf7416ac"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_np8fu"]
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size = Vector2(32, 35)
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[sub_resource type="ConvexPolygonShape2D" id="ConvexPolygonShape2D_cfy64"]
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points = PackedVector2Array(-15, 9, -6, 15, 5, 15, 15, 9, 15, -16, -15, -16)
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[node name="FullConverterShape" type="CollisionShape2D"]
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shape = SubResource("RectangleShape2D_np8fu")
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debug_color = Color(0, 1, 1, 0)
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shape = SubResource("ConvexPolygonShape2D_cfy64")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=23 format=3 uid="uid://c3rxmcwa5nqng"]
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[gd_scene load_steps=21 format=3 uid="uid://c3rxmcwa5nqng"]
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[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
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@ -7,16 +7,14 @@
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"]
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[ext_resource type="Texture2D" uid="uid://taojrwr7xrp4" path="res://interface/upgrade_gold.png" id="4_i557v"]
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[ext_resource type="Texture2D" uid="uid://yx3gme4q4ote" path="res://interface/upgrade_gem.png" id="5_y725k"]
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[ext_resource type="Texture2D" uid="uid://pj3ip6vlatms" path="res://converters/copper_to_silver/copper_converter.png" id="6_0jj8g"]
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[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_my6nv"]
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[ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://converters/copper_to_silver/copper_converter.tscn" id="7_ipeok"]
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[ext_resource type="PackedScene" uid="uid://4d0al27t7axe" path="res://bottle/placeable_area.tscn" id="7_muqgj"]
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[ext_resource type="PackedScene" uid="uid://c2rlx7egl7xiv" path="res://collector/universal_collector.tscn" id="9_7op48"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="9_evdhb"]
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[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="10_sayqn"]
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[ext_resource type="Texture2D" uid="uid://c8pvjgtr2ufjl" path="res://interface/upgrade_copper.png" id="11_lt33g"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="13_4j8om"]
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[ext_resource type="PackedScene" uid="uid://qtk4tm6l367w" path="res://interface/ghost.tscn" id="16_8vhx6"]
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[ext_resource type="PackedScene" uid="uid://qtk4tm6l367w" path="res://interface/ghost/ghost.tscn" id="16_8vhx6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_rh35r"]
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size = Vector2(240, 384)
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@ -43,13 +41,11 @@ upgrade_gem_texture = ExtResource("5_y725k")
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[node name="GravityFromGyro" parent="." instance=ExtResource("2_h2pfr")]
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[node name="Ghost" parent="." node_paths=PackedStringArray("target") instance=ExtResource("16_8vhx6")]
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[node name="Ghost" parent="." node_paths=PackedStringArray("container") instance=ExtResource("16_8vhx6")]
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process_mode = 4
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visible = false
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position = Vector2(253, 109)
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preview_texture = ExtResource("6_0jj8g")
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scene_to_instantiate = ExtResource("7_ipeok")
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target = NodePath("..")
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container = NodePath("..")
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[node name="Bottle" parent="." instance=ExtResource("1_y7o2l")]
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metadata/_edit_lock_ = true
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@ -13,6 +13,13 @@ class_name Ghost
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## The [Instantiator] to use to spawn the ghosted item.
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@onready var instantiator: Instantiator = $Instantiator
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## The node which materialized entities should be attached to.
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@export var container: Node = null:
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get:
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return instantiator.container
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set(value):
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instantiator.container = value
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## The [OverlapChecker] to use to see if a solid block is overlapping the ghost.
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@onready var overlap_checker: OverlapChecker = $OverlapChecker
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@ -23,7 +23,9 @@ var is_overlapping_with: Array[Node2D] = []:
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return is_overlapping_with
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set(value):
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for body in is_overlapping_with:
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body.modulate = valid_color
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# Make sure to re-modulate coins which have been collected
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if body.is_instance_valid():
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body.modulate = valid_color
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for body in value:
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body.modulate = invalid_color
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is_overlapping_with = value
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@ -17,6 +17,11 @@ boot_splash/bg_color=Color(0.0977035, 0.0977035, 0.10161, 1)
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boot_splash/image="res://icon.png"
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config/icon="res://media/jar_icon.png"
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[debug]
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settings/stdout/print_fps=true
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settings/stdout/print_gpu_profile=true
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[display]
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window/size/viewport_width=270
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