From bd3a764a807f9ea44981047ed939d5a35b1cc876 Mon Sep 17 00:00:00 2001 From: Matteo Balugani Date: Sun, 1 Oct 2023 11:56:18 +0200 Subject: [PATCH] made randomizer (still empty) --- random/randomizer.gd | 11 +++++++++++ random/randomizer.tscn | 6 ++++++ 2 files changed, 17 insertions(+) create mode 100644 random/randomizer.gd create mode 100644 random/randomizer.tscn diff --git a/random/randomizer.gd b/random/randomizer.gd new file mode 100644 index 0000000..58577cf --- /dev/null +++ b/random/randomizer.gd @@ -0,0 +1,11 @@ +extends Node2D + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass diff --git a/random/randomizer.tscn b/random/randomizer.tscn new file mode 100644 index 0000000..cd30c30 --- /dev/null +++ b/random/randomizer.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=3 uid="uid://cldl3smm1c2pm"] + +[ext_resource type="Script" path="res://random/randomizer.gd" id="1_nvy1v"] + +[node name="Randomizer" type="Node2D"] +script = ExtResource("1_nvy1v")