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scassa tutto

This commit is contained in:
Steffo 2023-10-02 23:33:32 +02:00
parent 843ea8bd6c
commit bfad133eb0
Signed by: steffo
GPG key ID: 2A24051445686895
12 changed files with 12 additions and 12 deletions

View file

@ -63,7 +63,7 @@ size = Vector2(26, 5)
size = Vector2(26, 10) size = Vector2(26, 10)
[node name="CopperConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")] [node name="CopperConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")]
scale = Vector2(3, 3) scale = Vector2(2, 2)
collision_layer = 8 collision_layer = 8
collision_mask = 0 collision_mask = 0
input_pickable = true input_pickable = true

View file

@ -74,7 +74,7 @@ size = Vector2(26, 5)
size = Vector2(26, 10) size = Vector2(26, 10)
[node name="CoalDiamondConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner", "spawner_alt")] [node name="CoalDiamondConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner", "spawner_alt")]
scale = Vector2(3, 3) scale = Vector2(2, 2)
collision_layer = 8 collision_layer = 8
collision_mask = 0 collision_mask = 0
input_pickable = true input_pickable = true

View file

@ -71,7 +71,7 @@ size = Vector2(26, 5)
size = Vector2(26, 8.83334) size = Vector2(26, 8.83334)
[node name="GoldConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")] [node name="GoldConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")]
scale = Vector2(3, 3) scale = Vector2(2, 2)
collision_layer = 8 collision_layer = 8
collision_mask = 0 collision_mask = 0
input_pickable = true input_pickable = true

View file

@ -119,7 +119,7 @@ size = Vector2(26, 5)
size = Vector2(26, 8.83334) size = Vector2(26, 8.83334)
[node name="ItemConverter" type="StaticBody2D"] [node name="ItemConverter" type="StaticBody2D"]
scale = Vector2(3, 3) scale = Vector2(2, 2)
collision_layer = 8 collision_layer = 8
collision_mask = 0 collision_mask = 0
input_pickable = true input_pickable = true

View file

@ -47,7 +47,7 @@ size = Vector2(26, 5)
size = Vector2(26, 10) size = Vector2(26, 10)
[node name="SilverConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")] [node name="SilverConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")]
scale = Vector2(3, 3) scale = Vector2(2, 2)
collision_layer = 8 collision_layer = 8
collision_mask = 0 collision_mask = 0
input_pickable = true input_pickable = true

View file

@ -17,7 +17,7 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="."] [node name="CollisionShape2D" type="CollisionPolygon2D" parent="."]
scale = Vector2(2, 2) scale = Vector2(1.5, 1.5)
polygon = PackedVector2Array(-4.5, 8, 4.5, 8, 8.5, 4, 8.5, -3, 3.5, -8, -3.5, -8, -7.5, -4, -8.5, 0, -8.5, 3) polygon = PackedVector2Array(-4.5, 8, 4.5, 8, 8.5, 4, 8.5, -3, 3.5, -8, -3.5, -8, -7.5, -4, -8.5, 0, -8.5, 3)
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -18,7 +18,7 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="."] [node name="CollisionShape2D" type="CollisionPolygon2D" parent="."]
scale = Vector2(2, 2) scale = Vector2(1.5, 1.5)
polygon = PackedVector2Array(0, 8, 10, -2, 4, -8, -4, -8, -10, -2) polygon = PackedVector2Array(0, 8, 10, -2, 4, -8, -4, -8, -10, -2)
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -21,7 +21,7 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(2, 2) scale = Vector2(1.5, 1.5)
shape = SubResource("RectangleShape2D_c6byl") shape = SubResource("RectangleShape2D_c6byl")
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -21,7 +21,7 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(2, 2) scale = Vector2(1.5, 1.5)
shape = SubResource("RectangleShape2D_c6byl") shape = SubResource("RectangleShape2D_c6byl")
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -22,7 +22,7 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(2, 2) scale = Vector2(1.5, 1.5)
shape = SubResource("RectangleShape2D_c6byl") shape = SubResource("RectangleShape2D_c6byl")
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -25,7 +25,7 @@ linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(4, 4) scale = Vector2(3, 3)
shape = SubResource("CapsuleShape2D_jkfas") shape = SubResource("CapsuleShape2D_jkfas")
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -12,7 +12,7 @@ collision_mask_prevent_placement = 16
collision_mask_delete_placement = 4 collision_mask_delete_placement = 4
[node name="PlacementShape" parent="." instance=ExtResource("3_lskcf")] [node name="PlacementShape" parent="." instance=ExtResource("3_lskcf")]
scale = Vector2(3, 3) scale = Vector2(2, 2)
[node name="PreviewSprite" type="Sprite2D" parent="PlacementShape"] [node name="PreviewSprite" type="Sprite2D" parent="PlacementShape"]
modulate = Color(1, 1, 1, 0.5) modulate = Color(1, 1, 1, 0.5)