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mirror of https://github.com/Steffo99/swear-jar.git synced 2024-11-22 07:44:17 +00:00
This commit is contained in:
Matteo Balugani 2023-10-02 20:36:03 +02:00
commit c105e25728
7 changed files with 30 additions and 9 deletions

View file

@ -49,7 +49,4 @@ volume_db = -24.397
wait_time = 2.108 wait_time = 2.108
one_shot = true one_shot = true
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="body_exited" from="." to="." method="_on_body_exited"]
[connection signal="sleeping_state_changed" from="." to="." method="_on_sleeping_state_changed"]
[connection signal="collected" from="Collectible" to="Collectible" method="_on_done"] [connection signal="collected" from="Collectible" to="Collectible" method="_on_done"]

View file

@ -71,6 +71,7 @@ func update_counter_text():
@export var upgrade_copper_texture: Texture2D @export var upgrade_copper_texture: Texture2D
@export var upgrade_silver_texture: Texture2D @export var upgrade_silver_texture: Texture2D
@export var upgrade_gold_texture: Texture2D @export var upgrade_gold_texture: Texture2D
@export var upgrade_gem_texture: Texture2D
func update_counter_icon(): func update_counter_icon():
if len(store_collector.collecting_types) == 0: if len(store_collector.collecting_types) == 0:
@ -81,6 +82,8 @@ func update_counter_icon():
store_collector_texturerect.texture = upgrade_silver_texture store_collector_texturerect.texture = upgrade_silver_texture
elif store_collector.collecting_types[0] == &"Gold": elif store_collector.collecting_types[0] == &"Gold":
store_collector_texturerect.texture = upgrade_gold_texture store_collector_texturerect.texture = upgrade_gold_texture
elif store_collector.collecting_types[0] == &"Gem":
store_collector_texturerect.texture = upgrade_gem_texture
else: else:
store_collector_texturerect.texture = null store_collector_texturerect.texture = null
@ -92,6 +95,8 @@ func _on_ghost_requested(scene: PackedScene, texture: Texture2D):
func _on_ghost_materialize(): func _on_ghost_materialize():
var instantiated = ghost.materialize() var instantiated = ghost.materialize()
if not instantiated:
return #TODO FIXME
var spawner = instantiated.find_child("Spawner") var spawner = instantiated.find_child("Spawner")
if spawner != null: if spawner != null:
spawner.target = self spawner.target = self

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=3 uid="uid://c3rxmcwa5nqng"] [gd_scene load_steps=24 format=3 uid="uid://c3rxmcwa5nqng"]
[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"] [ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"] [ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
@ -6,6 +6,7 @@
[ext_resource type="Texture2D" uid="uid://7b12rwclhrq0" path="res://interface/upgrade_silver.png" id="3_8wvr1"] [ext_resource type="Texture2D" uid="uid://7b12rwclhrq0" path="res://interface/upgrade_silver.png" id="3_8wvr1"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"] [ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"]
[ext_resource type="Texture2D" uid="uid://taojrwr7xrp4" path="res://interface/upgrade_gold.png" id="4_i557v"] [ext_resource type="Texture2D" uid="uid://taojrwr7xrp4" path="res://interface/upgrade_gold.png" id="4_i557v"]
[ext_resource type="Texture2D" uid="uid://yx3gme4q4ote" path="res://interface/upgrade_gem.png" id="5_wbw72"]
[ext_resource type="Texture2D" uid="uid://pj3ip6vlatms" path="res://converters/copper_to_silver/copper_converter.png" id="6_0jj8g"] [ext_resource type="Texture2D" uid="uid://pj3ip6vlatms" path="res://converters/copper_to_silver/copper_converter.png" id="6_0jj8g"]
[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_my6nv"] [ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_my6nv"]
[ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://converters/copper_to_silver/copper_converter.tscn" id="7_ipeok"] [ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://converters/copper_to_silver/copper_converter.tscn" id="7_ipeok"]
@ -39,6 +40,7 @@ script = ExtResource("1_i3ly0")
upgrade_copper_texture = ExtResource("11_lt33g") upgrade_copper_texture = ExtResource("11_lt33g")
upgrade_silver_texture = ExtResource("3_8wvr1") upgrade_silver_texture = ExtResource("3_8wvr1")
upgrade_gold_texture = ExtResource("4_i557v") upgrade_gold_texture = ExtResource("4_i557v")
upgrade_gem_texture = ExtResource("5_wbw72")
[node name="GravityFromGyro" parent="." instance=ExtResource("2_h2pfr")] [node name="GravityFromGyro" parent="." instance=ExtResource("2_h2pfr")]
@ -82,7 +84,7 @@ scene = ExtResource("13_4j8om")
target = NodePath("..") target = NodePath("..")
buffer_cap = 1 buffer_cap = 1
spawn_rect = Rect2(-20, 0, 40, 0) spawn_rect = Rect2(-20, 0, 40, 0)
overlapping_body_count_limit = 128 overlapping_body_count_limit = 16
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
[node name="NeckShape" type="CollisionShape2D" parent="DebugSpawner"] [node name="NeckShape" type="CollisionShape2D" parent="DebugSpawner"]

View file

@ -34,6 +34,7 @@ var can_place: bool:
get: get:
return can_place return can_place
set(value): set(value):
can_place = value
if value: if value:
preview_sprite.modulate = Color(1.0, 1.0, 1.0, 0.5) preview_sprite.modulate = Color(1.0, 1.0, 1.0, 0.5)
else: else:
@ -70,8 +71,9 @@ func _input(event: InputEvent):
position += delta position += delta
last_input_event = event last_input_event = event
## Update the value of [can_place].
# DIRTY HACK: Relies on the placeable area being perfectly surrounded by solid bodies. # DIRTY HACK: Relies on the placeable area being perfectly surrounded by solid bodies.
func _physics_process(_delta: float): func update_can_place():
var no_overlapping_bodies: bool = true var no_overlapping_bodies: bool = true
var overlapping_bodies = get_overlapping_bodies() var overlapping_bodies = get_overlapping_bodies()
for body in overlapping_bodies: for body in overlapping_bodies:
@ -87,6 +89,7 @@ func _physics_process(_delta: float):
if area is PlaceableArea: if area is PlaceableArea:
is_in_placeable_area = true is_in_placeable_area = true
print("[Ghost] No overlap: ", no_overlapping_bodies, " | In area: ", is_in_placeable_area)
can_place = no_overlapping_bodies and is_in_placeable_area can_place = no_overlapping_bodies and is_in_placeable_area
@ -99,7 +102,18 @@ func _physics_process(_delta: float):
## Emitted when the [materialize] function has finished executing. ## Emitted when the [materialize] function has finished executing.
signal materialized(node: Node) signal materialized(node: Node)
func _physics_process(_delta: float):
update_can_place()
func materialize(): func materialize():
if not can_place:
return null
var overlapping_bodies = get_overlapping_bodies()
for body in overlapping_bodies:
if body is PhysicsBody2D:
if body.collision_layer & collision_mask_delete_placement:
body.queue_free()
var instantiated = scene_to_instantiate.instantiate() var instantiated = scene_to_instantiate.instantiate()
instantiated.global_position = global_position instantiated.global_position = global_position
instantiated.rotation = rotation instantiated.rotation = rotation

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://yx3gme4q4ote" uid="uid://yx3gme4q4ote"
path="res://.godot/imported/gem_stack.png-48697e8b235aeec145f6f7d9b3d945cf.ctex" path="res://.godot/imported/upgrade_gem.png-5e957de962fd10a13373014fc76b9725.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://entity/gem_stack.png" source_file="res://interface/upgrade_gem.png"
dest_files=["res://.godot/imported/gem_stack.png-48697e8b235aeec145f6f7d9b3d945cf.ctex"] dest_files=["res://.godot/imported/upgrade_gem.png-5e957de962fd10a13373014fc76b9725.ctex"]
[params] [params]

View file

@ -54,3 +54,6 @@ func _on_shop_ui_delete_begin():
func _on_shop_ui_delete_cancel(): func _on_shop_ui_delete_cancel():
ui_state = UIState.GAME ui_state = UIState.GAME
func _on_shop_ui_purchase_cancel(_what):
ui_state = UIState.GAME