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The Big Cleanup (tm)

This commit is contained in:
Steffo 2023-10-02 02:53:12 +02:00
parent f56e66dbe0
commit c5176574e8
Signed by: steffo
GPG key ID: 2A24051445686895
60 changed files with 346 additions and 308 deletions

View file

@ -114,4 +114,5 @@ sources/1 = SubResource("TileSetAtlasSource_6tyce")
tile_set = SubResource("TileSet_tr7be") tile_set = SubResource("TileSet_tr7be")
format = 2 format = 2
layer_0/name = "Main" layer_0/name = "Main"
layer_0/z_index = 3
layer_0/tile_data = PackedInt32Array(1900544, 1, 2, 1900545, 65537, 2, 1900546, 65537, 2, 1900547, 65537, 2, 1900548, 65537, 2, 1900549, 65537, 2, 1900550, 65537, 2, 1900551, 65537, 2, 1900552, 65537, 2, 1900553, 65537, 2, 1900554, 65537, 2, 1900555, 65537, 2, 1900556, 65537, 2, 1900557, 65537, 2, 1900558, 65537, 2, 1900559, 65537, 2, 1900560, 131073, 2, 1835024, 131073, 1, 1769488, 131073, 1, 1703952, 131073, 1, 1638416, 131073, 1, 1572880, 131073, 1, 1507344, 131073, 1, 1441808, 131073, 1, 1376272, 131073, 1, 1310736, 131073, 1, 1245200, 131073, 1, 1179664, 131073, 1, 1114128, 131073, 1, 1048592, 131073, 1, 983056, 131073, 1, 917520, 131073, 1, 851984, 131073, 1, 786448, 131073, 1, 720912, 131073, 1, 655376, 131073, 1, 589840, 131073, 1, 524304, 131073, 1, 458768, 131073, 1, 393232, 131073, 1, 327696, 131073, 1, 393216, 1, 1, 458752, 1, 1, 524288, 1, 1, 589824, 1, 1, 655360, 1, 1, 720896, 1, 1, 786432, 1, 1, 851968, 1, 1, 917504, 1, 1, 983040, 1, 1, 1048576, 1, 1, 1114112, 1, 1, 1179648, 1, 1, 1245184, 1, 1, 1310720, 1, 1, 1376256, 1, 1, 1441792, 1, 1, 1507328, 1, 1, 1572864, 1, 1, 1638400, 1, 1, 1703936, 1, 1, 1769472, 1, 1, 1835008, 1, 1, 262144, 1, 0, 327680, 1, 1, 262145, 65537, 0, 262146, 65537, 0, 262147, 65537, 0, 262148, 65537, 0, 262160, 131073, 0, 262159, 65537, 0, 262158, 65537, 0, 262157, 65537, 0, 262156, 65537, 0, 262149, 327681, 2, 196613, 327681, 1, 131077, 327681, 1, 65541, 327681, 1, 5, 327681, 0, 4, 196609, 4, 262155, 196609, 2, 196619, 196609, 1, 131083, 196609, 1, 65547, 196609, 1, 11, 196609, 0, 12, 262145, 4) layer_0/tile_data = PackedInt32Array(1900544, 1, 2, 1900545, 65537, 2, 1900546, 65537, 2, 1900547, 65537, 2, 1900548, 65537, 2, 1900549, 65537, 2, 1900550, 65537, 2, 1900551, 65537, 2, 1900552, 65537, 2, 1900553, 65537, 2, 1900554, 65537, 2, 1900555, 65537, 2, 1900556, 65537, 2, 1900557, 65537, 2, 1900558, 65537, 2, 1900559, 65537, 2, 1900560, 131073, 2, 1835024, 131073, 1, 1769488, 131073, 1, 1703952, 131073, 1, 1638416, 131073, 1, 1572880, 131073, 1, 1507344, 131073, 1, 1441808, 131073, 1, 1376272, 131073, 1, 1310736, 131073, 1, 1245200, 131073, 1, 1179664, 131073, 1, 1114128, 131073, 1, 1048592, 131073, 1, 983056, 131073, 1, 917520, 131073, 1, 851984, 131073, 1, 786448, 131073, 1, 720912, 131073, 1, 655376, 131073, 1, 589840, 131073, 1, 524304, 131073, 1, 458768, 131073, 1, 393232, 131073, 1, 327696, 131073, 1, 393216, 1, 1, 458752, 1, 1, 524288, 1, 1, 589824, 1, 1, 655360, 1, 1, 720896, 1, 1, 786432, 1, 1, 851968, 1, 1, 917504, 1, 1, 983040, 1, 1, 1048576, 1, 1, 1114112, 1, 1, 1179648, 1, 1, 1245184, 1, 1, 1310720, 1, 1, 1376256, 1, 1, 1441792, 1, 1, 1507328, 1, 1, 1572864, 1, 1, 1638400, 1, 1, 1703936, 1, 1, 1769472, 1, 1, 1835008, 1, 1, 262144, 1, 0, 327680, 1, 1, 262145, 65537, 0, 262146, 65537, 0, 262147, 65537, 0, 262148, 65537, 0, 262160, 131073, 0, 262159, 65537, 0, 262158, 65537, 0, 262157, 65537, 0, 262156, 65537, 0, 262149, 327681, 2, 196613, 327681, 1, 131077, 327681, 1, 65541, 327681, 1, 5, 327681, 0, 4, 196609, 4, 262155, 196609, 2, 196619, 196609, 1, 131083, 196609, 1, 65547, 196609, 1, 11, 196609, 0, 12, 262145, 4)

View file

@ -11,9 +11,6 @@ var collected_count: int = 0
## The strings will match only if exactly the same. ## The strings will match only if exactly the same.
@export var collecting_types: Array[StringName] @export var collecting_types: Array[StringName]
## The collision mask to check colliding body against.
@export_flags_2d_physics var collecting_collision_mask: int
## The goal amount of entities to collect. ## The goal amount of entities to collect.
## ##
## When [collected_count] reaches it, it will be reset to zero, and the "goal" signal will be emitted. ## When [collected_count] reaches it, it will be reset to zero, and the "goal" signal will be emitted.
@ -27,11 +24,9 @@ signal goal
func _on_body_entered(body: Node2D): func _on_body_entered(body: Node2D):
if body is PhysicsBody2D: if body is PhysicsBody2D:
if body.collision_layer & collecting_collision_mask: var collectible: Collectible = body.find_child("Collectible")
var collectible: Collectible = body.get_node("Collectible") if collectible and collectible.type in collecting_types:
if collectible.type in collecting_types:
collected_count += 1 collected_count += 1
collectible.collect() collectible.collect()
emit_signal("collected", body) emit_signal("collected", body)

View file

@ -0,0 +1,29 @@
extends StaticBody2D
class_name CopperConverter
var coda : int = 0
@export var sprite_front: AnimatedSprite2D
@export var conversion_timer: Timer
@export var sound_working: AudioStreamPlayer
@export var sound_complete: AudioStreamPlayer
@export var spawner: Spawner
func _on_collector_collected(body):
body.queue_free()
func _on_collector_goal():
coda+=1
func _process(_delta):
if coda>=1 and conversion_timer.is_stopped():
sprite_front.play()
conversion_timer.start()
sound_working.play()
func _on_timer_timeout():
coda-=1
sprite_front.stop()
sound_working.stop()
sound_complete.play()
spawner.spawn()

View file

@ -0,0 +1,136 @@
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[ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="10_6hhch"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_62dyi"]
atlas = ExtResource("4_exnn7")
region = Rect2(0, 2, 32, 33)
[sub_resource type="AtlasTexture" id="AtlasTexture_gs3wo"]
atlas = ExtResource("5_3v5ox")
region = Rect2(0, 2, 32, 33)
[sub_resource type="AtlasTexture" id="AtlasTexture_tboq2"]
atlas = ExtResource("6_acinx")
region = Rect2(0, 2, 32, 33)
[sub_resource type="AtlasTexture" id="AtlasTexture_okgf4"]
atlas = ExtResource("7_11jge")
region = Rect2(0, 2, 32, 33)
[sub_resource type="SpriteFrames" id="SpriteFrames_4m3dg"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_62dyi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gs3wo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_tboq2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_okgf4")
}],
"loop": true,
"name": &"default",
"speed": 15.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_aslkt"]
radius = 1.5
height = 28.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_31dtl"]
size = Vector2(26, 4)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_k11if"]
size = Vector2(26, 5)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jeo5f"]
size = Vector2(26, 10)
[node name="CopperConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")]
scale = Vector2(3, 3)
script = ExtResource("1_4ba3o")
sprite_front = NodePath("SpriteFront")
conversion_timer = NodePath("ConversionTimer")
sound_working = NodePath("SoundWorking")
sound_complete = NodePath("SoundComplete")
spawner = NodePath("Spawner")
[node name="SpriteBack" type="Sprite2D" parent="."]
z_index = -2
texture_filter = 1
texture = ExtResource("3_p24go")
[node name="SpriteFront" type="AnimatedSprite2D" parent="."]
z_index = 2
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_4m3dg")
frame_progress = 0.889703
[node name="LeftWall" type="CollisionShape2D" parent="."]
z_index = 2
position = Vector2(-14.5, -3)
shape = SubResource("CapsuleShape2D_aslkt")
[node name="RightWall" type="CollisionShape2D" parent="."]
z_index = 2
position = Vector2(14.5, -3)
shape = SubResource("CapsuleShape2D_aslkt")
[node name="InnerWall" type="CollisionShape2D" parent="."]
z_index = 3
position = Vector2(0, 4.5)
rotation = 3.14159
shape = SubResource("RectangleShape2D_31dtl")
[node name="Collector" parent="." instance=ExtResource("8_tc2oo")]
z_index = 2
collecting_types = Array[StringName]([&"Copper"])
collecting_amount = 10
[node name="CollectShape" type="CollisionShape2D" parent="Collector"]
shape = SubResource("RectangleShape2D_k11if")
debug_color = Color(0, 0.701961, 0.188235, 0.419608)
[node name="Spawner" parent="." instance=ExtResource("9_2wvgu")]
position = Vector2(0, 8)
scene = ExtResource("2_h5aul")
buffer_cap = 1
spawn_rect = Rect2(-8, 0, 16, 4)
spawn_rotation_degrees_min = 80.0
spawn_rotation_degrees_max = 100.0
overlapping_body_count_limit = 4
[node name="PreventSpawnShape" type="CollisionShape2D" parent="Spawner"]
z_index = 3
position = Vector2(0, 3.5)
shape = SubResource("RectangleShape2D_jeo5f")
debug_color = Color(0.701961, 0, 0, 0.419608)
[node name="ConversionTimer" type="Timer" parent="."]
wait_time = 0.5
one_shot = true
[node name="SoundWorking" type="AudioStreamPlayer" parent="."]
stream = ExtResource("10_6hhch")
[node name="SoundComplete" type="AudioStreamPlayer" parent="."]
stream = ExtResource("11_r8505")
[connection signal="collected" from="Collector" to="." method="_on_collector_collected"]
[connection signal="goal" from="Collector" to="." method="_on_collector_goal"]
[connection signal="timeout" from="ConversionTimer" to="." method="_on_timer_timeout"]

View file

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[ext_resource type="Script" path="res://Convertitore.gd" id="1_7de38"]
[ext_resource type="Texture2D" uid="uid://cxsl5yvdhswc7" path="res://icon.png" id="2_8bfs6"]
[node name="Convertitore" type="Node2D"]
script = ExtResource("1_7de38")
[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(61, 76)
rotation = 1.5708
scale = Vector2(0.2, 0.2)
texture = ExtResource("2_8bfs6")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(36, 114, 36, 38, 42, 56, 61, 57, 79, 56, 85, 38, 85, 115, 61, 91)
[node name="Ingresso" type="Area2D" parent="."]
position = Vector2(56, 42)
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Ingresso"]
polygon = PackedVector2Array(-20, -6, 29, -6, 23, 11, 5, 14, -12, 12)
[connection signal="body_shape_entered" from="Ingresso" to="." method="_on_ingresso_body_shape_entered"]

View file

@ -1,11 +0,0 @@
extends AudioStreamPlayer
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

View file

@ -1,26 +0,0 @@
extends StaticBody2D
var coda : int = 0
@export var scene: PackedScene
@onready var _animated_sprite = $AnimatedSprite2D
func _on_collector_collected(body):
body.queue_free()
func _on_collector_goal():
coda+=1
func _process(delta):
if coda>=1 and $Timer.is_stopped():
$AnimatedSprite2D.play()
$converter_working.play()
$Timer.start()
func _on_timer_timeout():
coda-=1
$AnimatedSprite2D.stop()
$converter_working.stop()
$New_item.play()
$Spawner.spawn()

View file

@ -1,113 +0,0 @@
[gd_scene load_steps=19 format=3 uid="uid://ratkps4plkhl"]
[ext_resource type="Script" path="res://convertors/copper_to_silver.gd" id="1_jjv83"]
[ext_resource type="PackedScene" uid="uid://dme22vvfgme5f" path="res://entity/coin_silver.tscn" id="2_orv64"]
[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="3_a4naa"]
[ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="3_uxx6n"]
[ext_resource type="Texture2D" uid="uid://dq5aowbt2wxec" path="res://entity/copper_to_silver/copper_converter_front_1.png" id="4_04v4v"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="5_1n0vw"]
[ext_resource type="Texture2D" uid="uid://ck254fewe4l41" path="res://entity/copper_to_silver/copper_converter_front_2.png" id="5_tbfff"]
[ext_resource type="Texture2D" uid="uid://dg4qq1pgojk8d" path="res://entity/copper_to_silver/copper_converter_front_3.png" id="6_8ghce"]
[ext_resource type="Texture2D" uid="uid://60502lbpup6" path="res://entity/copper_to_silver/copper_converter_front_4.png" id="7_e53sb"]
[ext_resource type="AudioStream" uid="uid://7tw5efuo3gxj" path="res://audio/conversione/coin_to_coin.wav" id="10_uc0v7"]
[ext_resource type="Texture2D" uid="uid://440yhlpwpfw4" path="res://entity/copper_converter_back.png" id="11_c4wel"]
[sub_resource type="AtlasTexture" id="AtlasTexture_62dyi"]
atlas = ExtResource("4_04v4v")
region = Rect2(0, 2, 32, 33)
[sub_resource type="AtlasTexture" id="AtlasTexture_gs3wo"]
atlas = ExtResource("5_tbfff")
region = Rect2(0, 2, 32, 33)
[sub_resource type="AtlasTexture" id="AtlasTexture_tboq2"]
atlas = ExtResource("6_8ghce")
region = Rect2(0, 2, 32, 33)
[sub_resource type="AtlasTexture" id="AtlasTexture_okgf4"]
atlas = ExtResource("7_e53sb")
region = Rect2(0, 2, 32, 33)
[sub_resource type="SpriteFrames" id="SpriteFrames_4m3dg"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_62dyi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gs3wo")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_tboq2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_okgf4")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_k11if"]
size = Vector2(26, 5)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_31dtl"]
size = Vector2(25.8333, 5)
[node name="CopperToSilver" type="StaticBody2D"]
scale = Vector2(3, 3)
script = ExtResource("1_jjv83")
scene = ExtResource("2_orv64")
[node name="converter_working" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_uxx6n")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_4m3dg")
frame_progress = 0.143561
[node name="CopperConverterBack" type="Sprite2D" parent="."]
z_index = -10
texture_filter = 1
position = Vector2(0, -1)
texture = ExtResource("11_c4wel")
[node name="Collector" parent="." instance=ExtResource("3_a4naa")]
collecting_types = Array[StringName]([&"Copper"])
collecting_collision_mask = 4
collecting_amount = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="Collector"]
position = Vector2(0, 9.5)
shape = SubResource("RectangleShape2D_k11if")
[node name="Spawner" parent="." instance=ExtResource("5_1n0vw")]
position = Vector2(-0.333333, 19.3333)
scene = ExtResource("2_orv64")
buffer_cap = 1
spawn_rotation_range = 90.0
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(-16, 13.5, -16, -16.5, -14.5, -17.5, -13, -16.5, -13, 13.5)
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(13, 12.5, 13, -16.5, 14.5, -17.5, 16, -16.5, 16, 12.5)
[node name="CollisionShape2D3" type="CollisionShape2D" parent="."]
position = Vector2(0, 12.3333)
rotation = 3.14159
shape = SubResource("RectangleShape2D_31dtl")
one_way_collision = true
one_way_collision_margin = 8.0
[node name="Timer" type="Timer" parent="."]
wait_time = 0.518
one_shot = true
[node name="New_item" type="AudioStreamPlayer" parent="."]
stream = ExtResource("10_uc0v7")
[connection signal="collected" from="Collector" to="." method="_on_collector_collected"]
[connection signal="goal" from="Collector" to="." method="_on_collector_goal"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://dxtstvjlten8p" uid="uid://dxtstvjlten8p"
path="res://.godot/imported/coin_gold.png-0c230a4cf47b2f846ae95a49942eff1e.ctex" path="res://.godot/imported/coin_gold.png-8b4d85f624fcb20822237cdfb358e60c.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
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dest_files=["res://.godot/imported/coin_gold.png-0c230a4cf47b2f846ae95a49942eff1e.ctex"] dest_files=["res://.godot/imported/coin_gold.png-8b4d85f624fcb20822237cdfb358e60c.ctex"]
[params] [params]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bwqsdmghnrmhy" uid="uid://bwqsdmghnrmhy"
path="res://.godot/imported/coin_gold_outline.png-a9a15b5756ee7fa7d320f210be0aa93e.ctex" path="res://.godot/imported/coin_gold_outline.png-ff5c1193197804594dce59fb725c7d2a.ctex"
metadata={ metadata={
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[deps] [deps]
source_file="res://entity/coin_gold_outline.png" source_file="res://entity/coin_gold/coin_gold_outline.png"
dest_files=["res://.godot/imported/coin_gold_outline.png-a9a15b5756ee7fa7d320f210be0aa93e.ctex"] dest_files=["res://.godot/imported/coin_gold_outline.png-ff5c1193197804594dce59fb725c7d2a.ctex"]
[params] [params]

View file

@ -1,8 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://dme22vvfgme5f"] [gd_scene load_steps=7 format=3 uid="uid://dme22vvfgme5f"]
[ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_4sq1a"] [ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_4sq1a"]
[ext_resource type="Texture2D" uid="uid://m5t74cw8ht5b" path="res://entity/coin_silver_2.png" id="2_0u0up"] [ext_resource type="Texture2D" uid="uid://m5t74cw8ht5b" path="res://entity/coin_silver/coin_silver_2.png" id="2_0u0up"]
[ext_resource type="Texture2D" uid="uid://beikajpd08pwr" path="res://entity/coin_silver_outline_2.png" id="3_nxu2p"] [ext_resource type="Texture2D" uid="uid://beikajpd08pwr" path="res://entity/coin_silver/coin_silver_outline_2.png" id="3_nxu2p"]
[ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_12sii"] [ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_12sii"]
[ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_u3bvw"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_u3bvw"]
@ -12,13 +12,14 @@ size = Vector2(23, 6.16667)
[node name="CoinSilver" type="RigidBody2D"] [node name="CoinSilver" type="RigidBody2D"]
collision_layer = 5 collision_layer = 5
collision_mask = 7 collision_mask = 7
inertia = 20000.0 inertia = 800.0
physics_material_override = ExtResource("1_4sq1a") physics_material_override = ExtResource("1_4sq1a")
continuous_cd = 1 continuous_cd = 1
linear_damp = 0.1 linear_damp = 0.1
angular_damp = 0.1 angular_damp = 0.1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(2, 2)
shape = SubResource("RectangleShape2D_c6byl") shape = SubResource("RectangleShape2D_c6byl")
[node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://ka80ykp18028" uid="uid://ka80ykp18028"
path="res://.godot/imported/coin_silver_1.png-a48162ec5f5f46384aa6663fffc12f8c.ctex" path="res://.godot/imported/coin_silver_1.png-2670e35ba80d25a262e572ebd0ef72ea.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://entity/coin_silver_1.png" source_file="res://entity/coin_silver/coin_silver_1.png"
dest_files=["res://.godot/imported/coin_silver_1.png-a48162ec5f5f46384aa6663fffc12f8c.ctex"] dest_files=["res://.godot/imported/coin_silver_1.png-2670e35ba80d25a262e572ebd0ef72ea.ctex"]
[params] [params]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://m5t74cw8ht5b" uid="uid://m5t74cw8ht5b"
path="res://.godot/imported/coin_silver_2.png-18851bda07d4e744c78c4ede3f3b42e5.ctex" path="res://.godot/imported/coin_silver_2.png-0107c299fda6d9a2327b5044c9b91cd1.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://entity/coin_silver_2.png" source_file="res://entity/coin_silver/coin_silver_2.png"
dest_files=["res://.godot/imported/coin_silver_2.png-18851bda07d4e744c78c4ede3f3b42e5.ctex"] dest_files=["res://.godot/imported/coin_silver_2.png-0107c299fda6d9a2327b5044c9b91cd1.ctex"]
[params] [params]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://cs40hfae5owys" uid="uid://cs40hfae5owys"
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metadata={ metadata={
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[deps] [deps]
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@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://beikajpd08pwr" uid="uid://beikajpd08pwr"
path="res://.godot/imported/coin_silver_outline_2.png-57828eb65d233b882bb872244b8fce87.ctex" path="res://.godot/imported/coin_silver_outline_2.png-1009e70b10b7500d6efd7d083e1d8158.ctex"
metadata={ metadata={
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@ -1,11 +1,12 @@
[gd_scene load_steps=9 format=3 uid="uid://c3rxmcwa5nqng"] [gd_scene load_steps=10 format=3 uid="uid://c3rxmcwa5nqng"]
[ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"] [ext_resource type="Script" path="res://game/game.gd" id="1_i3ly0"]
[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"] [ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_y7o2l"]
[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_h2pfr"] [ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_h2pfr"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"] [ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_qwsty"]
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="4_e5nwi"] [ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="4_5oayc"]
[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_my6nv"] [ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_my6nv"]
[ext_resource type="PackedScene" uid="uid://ratkps4plkhl" path="res://converters/copper_to_silver/copper_converter.tscn" id="7_ipeok"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uksi"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4uksi"]
size = Vector2(80, 80) size = Vector2(80, 80)
@ -21,7 +22,7 @@ script = ExtResource("1_i3ly0")
[node name="TimeSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")] [node name="TimeSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
position = Vector2(136, 40) position = Vector2(136, 40)
scene = ExtResource("4_e5nwi") scene = ExtResource("4_5oayc")
target = NodePath("..") target = NodePath("..")
buffer_cap = 1 buffer_cap = 1
spawn_rect = Rect2(-20, 0, 40, 0) spawn_rect = Rect2(-20, 0, 40, 0)
@ -29,6 +30,7 @@ overlapping_body_count_limit = 4
[node name="NeckShape" type="CollisionShape2D" parent="TimeSpawner"] [node name="NeckShape" type="CollisionShape2D" parent="TimeSpawner"]
shape = SubResource("RectangleShape2D_4uksi") shape = SubResource("RectangleShape2D_4uksi")
debug_color = Color(0, 0.6, 0.701961, 0)
[node name="Timer" type="Timer" parent="TimeSpawner"] [node name="Timer" type="Timer" parent="TimeSpawner"]
wait_time = 0.1 wait_time = 0.1
@ -36,7 +38,7 @@ autostart = true
[node name="ButtonSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")] [node name="ButtonSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
position = Vector2(136, 0) position = Vector2(136, 0)
scene = ExtResource("4_e5nwi") scene = ExtResource("4_5oayc")
target = NodePath("..") target = NodePath("..")
buffer_cap = 10 buffer_cap = 10
spawn_rect = Rect2(-20, 0, 40, 0) spawn_rect = Rect2(-20, 0, 40, 0)
@ -45,15 +47,24 @@ overlapping_body_count_limit = 4
[node name="NeckShape" type="CollisionShape2D" parent="ButtonSpawner"] [node name="NeckShape" type="CollisionShape2D" parent="ButtonSpawner"]
position = Vector2(0, 40) position = Vector2(0, 40)
shape = SubResource("RectangleShape2D_4uksi") shape = SubResource("RectangleShape2D_4uksi")
debug_color = Color(0, 0.6, 0.701961, 0)
[node name="GravityFromGyro" parent="." instance=ExtResource("2_h2pfr")] [node name="GravityFromGyro" parent="." instance=ExtResource("2_h2pfr")]
[node name="Evaluator" parent="." instance=ExtResource("6_my6nv")] [node name="Evaluator" parent="." instance=ExtResource("6_my6nv")]
position = Vector2(128, 256) position = Vector2(136, 272)
[node name="BottleShape" type="CollisionShape2D" parent="Evaluator"] [node name="BottleShape" type="CollisionShape2D" parent="Evaluator"]
position = Vector2(8, 16)
shape = SubResource("RectangleShape2D_rh35r") shape = SubResource("RectangleShape2D_rh35r")
debug_color = Color(0, 0.6, 0.701961, 0)
[node name="CopperConverter" parent="." instance=ExtResource("7_ipeok")]
position = Vector2(136, 176)
[node name="Spawner" parent="CopperConverter" index="6" node_paths=PackedStringArray("target")]
target = NodePath("../..")
[connection signal="timeout" from="TimeSpawner/Timer" to="TimeSpawner" method="spawn"] [connection signal="timeout" from="TimeSpawner/Timer" to="TimeSpawner" method="spawn"]
[connection signal="changed" from="Evaluator" to="." method="_on_score_changed"] [connection signal="changed" from="Evaluator" to="." method="_on_score_changed"]
[editable path="CopperConverter"]

View file

@ -1,5 +1,5 @@
extends Control extends Control
class_name View class_name CustomUI
@onready var window: Window = get_window() @onready var window: Window = get_window()
@ -8,6 +8,7 @@ class_name View
func _ready(): func _ready():
viewport.size_changed.connect(_on_viewport_size_changed) viewport.size_changed.connect(_on_viewport_size_changed)
_on_viewport_size_changed()
func _on_viewport_size_changed(): func _on_viewport_size_changed():

View file

@ -3,12 +3,12 @@
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source_file="res://font/press-start/prstartk.ttf" source_file="res://interface/font/press-start/prstartk.ttf"
dest_files=["res://.godot/imported/prstartk.ttf-71558b3660967bfa8cc6acae2bc11f53.fontdata"] dest_files=["res://.godot/imported/prstartk.ttf-07333f46cab7c10d2f3f77277ef0accf.fontdata"]
[params] [params]

View file

@ -1,6 +1,6 @@
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://ba5utvfhnxa5i"] [gd_resource type="Theme" load_steps=2 format=3 uid="uid://ba5utvfhnxa5i"]
[ext_resource type="FontFile" uid="uid://cs8tiwyb76gig" path="res://font/press-start/prstart.ttf" id="1_mtdor"] [ext_resource type="FontFile" uid="uid://cs8tiwyb76gig" path="res://interface/font/press-start/prstart.ttf" id="1_mtdor"]
[resource] [resource]
default_font = ExtResource("1_mtdor") default_font = ExtResource("1_mtdor")

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://c8pvjgtr2ufjl" uid="uid://c8pvjgtr2ufjl"
path="res://.godot/imported/upgrade_copper.png-92818496e71584b34e672f67618f806c.ctex" path="res://.godot/imported/upgrade_copper.png-b956afb6fc6610b1d49938a1f6052d59.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://entity/upgrade_copper.png" source_file="res://interface/upgrade_copper.png"
dest_files=["res://.godot/imported/upgrade_copper.png-92818496e71584b34e672f67618f806c.ctex"] dest_files=["res://.godot/imported/upgrade_copper.png-b956afb6fc6610b1d49938a1f6052d59.ctex"]
[params] [params]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://taojrwr7xrp4" uid="uid://taojrwr7xrp4"
path="res://.godot/imported/upgrade_gold.png-a48bc75df5dc8202543af64ada12eda4.ctex" path="res://.godot/imported/upgrade_gold.png-a89db133417edfc914df9af570e37a44.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://entity/upgrade_gold.png" source_file="res://interface/upgrade_gold.png"
dest_files=["res://.godot/imported/upgrade_gold.png-a48bc75df5dc8202543af64ada12eda4.ctex"] dest_files=["res://.godot/imported/upgrade_gold.png-a89db133417edfc914df9af570e37a44.ctex"]
[params] [params]

View file

@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://7b12rwclhrq0" uid="uid://7b12rwclhrq0"
path="res://.godot/imported/upgrade_silver.png-50b5b05efdbda1c035ad16dd8135bc03.ctex" path="res://.godot/imported/upgrade_silver.png-42052339b6b6d32d1b2b65c0e0953aef.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://entity/upgrade_silver.png" source_file="res://interface/upgrade_silver.png"
dest_files=["res://.godot/imported/upgrade_silver.png-50b5b05efdbda1c035ad16dd8135bc03.ctex"] dest_files=["res://.godot/imported/upgrade_silver.png-42052339b6b6d32d1b2b65c0e0953aef.ctex"]
[params] [params]

View file

@ -1,17 +1,19 @@
[gd_scene load_steps=6 format=3 uid="uid://dqm0h5h0baqcg"] [gd_scene load_steps=8 format=3 uid="uid://dqm0h5h0baqcg"]
[ext_resource type="Script" path="res://main.gd" id="1_fqt34"] [ext_resource type="Script" path="res://main.gd" id="1_fqt34"]
[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="1_je7w1"] [ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="1_je7w1"]
[ext_resource type="PackedScene" uid="uid://c3rxmcwa5nqng" path="res://game/game.tscn" id="2_32lou"] [ext_resource type="PackedScene" uid="uid://c3rxmcwa5nqng" path="res://game/game.tscn" id="2_32lou"]
[ext_resource type="PackedScene" uid="uid://cklkdygv61bny" path="res://interface/shop_ui.tscn" id="2_qj86l"] [ext_resource type="PackedScene" uid="uid://cklkdygv61bny" path="res://interface/shop_ui.tscn" id="2_qj86l"]
[ext_resource type="Script" path="res://interface/custom_ui.gd" id="3_xav0n"]
[ext_resource type="Script" path="res://interface/safe_ui.gd" id="4_nel0n"]
[ext_resource type="PackedScene" uid="uid://bo5unrhqpoyim" path="res://interface/game_ui.tscn" id="4_siim3"] [ext_resource type="PackedScene" uid="uid://bo5unrhqpoyim" path="res://interface/game_ui.tscn" id="4_siim3"]
[node name="Main" type="Node" node_paths=PackedStringArray("game_ui", "shop_ui")] [node name="Main" type="Node" node_paths=PackedStringArray("game_ui", "shop_ui")]
script = ExtResource("1_fqt34") script = ExtResource("1_fqt34")
game_ui = NodePath("UI/GameUI") game_ui = NodePath("CustomUI/SafeUI/GameUI")
shop_ui = NodePath("UI/ShopUI") shop_ui = NodePath("CustomUI/SafeUI/ShopUI")
[node name="UI" type="Control" parent="."] [node name="CustomUI" type="Control" parent="."]
texture_filter = 1 texture_filter = 1
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 15
@ -21,45 +23,60 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
size_flags_vertical = 8 size_flags_vertical = 8
theme = ExtResource("1_je7w1") theme = ExtResource("1_je7w1")
script = ExtResource("3_xav0n")
[node name="GameWorld" type="CenterContainer" parent="UI"] [node name="GameWorld" type="CenterContainer" parent="CustomUI"]
custom_minimum_size = Vector2(270, 480) custom_minimum_size = Vector2(270, 480)
layout_mode = 1 layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -135.0
offset_top = -480.0
offset_right = 135.0
grow_horizontal = 2
grow_vertical = 0
[node name="GameViewport" type="SubViewportContainer" parent="CustomUI/GameWorld"]
layout_mode = 2
[node name="Viewport" type="SubViewport" parent="CustomUI/GameWorld/GameViewport"]
disable_3d = true
handle_input_locally = false
size = Vector2i(270, 480)
render_target_update_mode = 4
[node name="Game" parent="CustomUI/GameWorld/GameViewport/Viewport" instance=ExtResource("2_32lou")]
[node name="Camera" type="Camera2D" parent="CustomUI/GameWorld/GameViewport/Viewport"]
anchor_mode = 0
[node name="SafeUI" type="MarginContainer" parent="CustomUI"]
layout_mode = 1
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
script = ExtResource("4_nel0n")
[node name="GameViewport" type="SubViewportContainer" parent="UI/GameWorld"] [node name="GameUI" parent="CustomUI/SafeUI" instance=ExtResource("4_siim3")]
layout_mode = 2 layout_mode = 2
[node name="Viewport" type="SubViewport" parent="UI/GameWorld/GameViewport"] [node name="ShopUI" parent="CustomUI/SafeUI" instance=ExtResource("2_qj86l")]
disable_3d = true
handle_input_locally = false
size = Vector2i(270, 480)
render_target_update_mode = 4
[node name="Game" parent="UI/GameWorld/GameViewport/Viewport" instance=ExtResource("2_32lou")]
[node name="Camera" type="Camera2D" parent="UI/GameWorld/GameViewport/Viewport"]
anchor_mode = 0
[node name="GameUI" parent="UI" instance=ExtResource("4_siim3")]
layout_mode = 1
[node name="ShopUI" parent="UI" instance=ExtResource("2_qj86l")]
process_mode = 3 process_mode = 3
visible = false visible = false
layout_mode = 1 layout_mode = 2
[connection signal="score_changed" from="UI/GameWorld/GameViewport/Viewport/Game" to="UI/GameUI" method="_on_game_score_changed"] [connection signal="score_changed" from="CustomUI/GameWorld/GameViewport/Viewport/Game" to="CustomUI/SafeUI/GameUI" method="_on_game_score_changed"]
[connection signal="score_button_pressed" from="UI/GameUI" to="." method="_on_game_ui_score_button_pressed"] [connection signal="score_button_pressed" from="CustomUI/SafeUI/GameUI" to="." method="_on_game_ui_score_button_pressed"]
[connection signal="shop_button_pressed" from="UI/GameUI" to="." method="_on_game_ui_shop_button_pressed"] [connection signal="shop_button_pressed" from="CustomUI/SafeUI/GameUI" to="." method="_on_game_ui_shop_button_pressed"]
[connection signal="spawn_button_pressed" from="UI/GameUI" to="UI/GameWorld/GameViewport/Viewport/Game" method="trigger_spawn"] [connection signal="spawn_button_pressed" from="CustomUI/SafeUI/GameUI" to="CustomUI/GameWorld/GameViewport/Viewport/Game" method="trigger_spawn"]
[connection signal="back_button_pressed" from="UI/ShopUI" to="." method="_on_shop_ui_back_button_pressed"] [connection signal="back_button_pressed" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_back_button_pressed"]
[connection signal="delete_button_pressed" from="UI/ShopUI" to="." method="_on_shop_ui_delete_button_pressed"] [connection signal="delete_button_pressed" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_delete_button_pressed"]
[connection signal="purchase_begin" from="UI/ShopUI" to="." method="_on_shop_ui_purchase_begin"] [connection signal="purchase_begin" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_purchase_begin"]
[connection signal="purchase_cancel" from="UI/ShopUI" to="." method="_on_shop_ui_purchase_cancel"] [connection signal="purchase_cancel" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_purchase_cancel"]
[connection signal="purchase_success" from="UI/ShopUI" to="." method="_on_shop_ui_purchase_success"] [connection signal="purchase_success" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_purchase_success"]
[connection signal="score_button_pressed" from="UI/ShopUI" to="." method="_on_shop_ui_score_button_pressed"] [connection signal="score_button_pressed" from="CustomUI/SafeUI/ShopUI" to="." method="_on_shop_ui_score_button_pressed"]

View file

@ -15,7 +15,7 @@ run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.1", "Mobile") config/features=PackedStringArray("4.1", "Mobile")
boot_splash/bg_color=Color(0.0977035, 0.0977035, 0.10161, 1) boot_splash/bg_color=Color(0.0977035, 0.0977035, 0.10161, 1)
boot_splash/image="res://icon.png" boot_splash/image="res://icon.png"
config/icon="res://icon.svg" config/icon="res://icon.png"
[display] [display]

View file

@ -52,10 +52,10 @@ func _do_spawn():
if len(get_overlapping_bodies()) > overlapping_body_count_limit: if len(get_overlapping_bodies()) > overlapping_body_count_limit:
return return
var instantiated = scene.instantiate() var instantiated = scene.instantiate()
instantiated.position = position - target.position + _select_spawn_position() instantiated.global_position = global_position + _select_spawn_position()
instantiated.rotation_degrees = _select_spawn_rotation() instantiated.rotation_degrees = _select_spawn_rotation()
target.add_child(instantiated) target.add_child(instantiated)
emit_signal("spawned", instantiated) spawned.emit()
buffer -= 1 buffer -= 1
func _physics_process(_delta): func _physics_process(_delta):

19
sprite_layers.md Normal file
View file

@ -0,0 +1,19 @@
# Z-layers
## Z-2
- Converter background
## Z-1
- Coin outline
## Z+0
- Default
## Z+2
- Converter
## Z+3
- Bottle
## Z+10
- UI

View file

@ -16,14 +16,18 @@ signal removed(what: Valuable, total: int)
signal changed(total: int) signal changed(total: int)
func _on_body_entered(body: PhysicsBody2D): func _on_body_entered(body: Node2D):
var valuable: Valuable = body.get_node("Valuable") if body is PhysicsBody2D:
var valuable: Valuable = body.find_child("Valuable", false, false)
if valuable:
total += valuable.value total += valuable.value
added.emit(valuable, total) added.emit(valuable, total)
changed.emit(total) changed.emit(total)
func _on_body_exited(body: PhysicsBody2D): func _on_body_exited(body: Node2D):
var valuable: Valuable = body.get_node("Valuable") if body is PhysicsBody2D:
var valuable: Valuable = body.find_child("Valuable", false, false)
if valuable:
total -= valuable.value total -= valuable.value
removed.emit(valuable, total) removed.emit(valuable, total)
changed.emit(total) changed.emit(total)