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i think godot fixed this
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[gd_scene load_steps=17 format=3 uid="uid://c4ew8x4gch275"]
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[gd_scene load_steps=23 format=3 uid="uid://c4ew8x4gch275"]
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[ext_resource type="Script" path="res://converters/converter.gd" id="1_f5plk"]
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[ext_resource type="Script" path="res://converters/converter.gd" id="1_f5plk"]
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[ext_resource type="Texture2D" uid="uid://chc8wqc1pclbk" path="res://converters/gold_to_gem/gold_converter_back.png" id="2_icys1"]
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[ext_resource type="Texture2D" uid="uid://chc8wqc1pclbk" path="res://converters/gold_to_gem/gold_converter_back.png" id="2_icys1"]
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