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Fix item converter behaving like a stack instead of a queue

This commit is contained in:
Steffo 2023-10-03 02:36:38 +02:00
parent 1f84586878
commit e44b0f825e
Signed by: steffo
GPG key ID: 2A24051445686895

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@ -49,7 +49,7 @@ func _on_gold_collector_collected(body: RigidBody2D):
func try_produce(): func try_produce():
if stored_gold >= required_gold: if stored_gold >= required_gold:
var hue = gem_hue_ready.pop_back() var hue = gem_hue_ready.pop_front()
if hue: if hue:
stored_gold -= required_gold stored_gold -= required_gold
gem_hue_stored.append(hue) gem_hue_stored.append(hue)