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Remove weird temporary files

This commit is contained in:
Steffo 2023-10-01 16:43:09 +02:00
parent b40cc2d627
commit e5f7c77353
Signed by: steffo
GPG key ID: 2A24051445686895
2 changed files with 0 additions and 258 deletions

View file

@ -1,129 +0,0 @@
[gd_scene load_steps=10 format=3 uid="uid://cbccs6kwwf265"]
[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_4fmd3"]
[ext_resource type="Script" path="res://Game.gd" id="1_sabvy"]
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="2_dv01l"]
[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_m7p4p"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_pubxn"]
[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="5_c2ruc"]
[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_u0y6l"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xpy2"]
size = Vector2(72, 38)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5mxpe"]
size = Vector2(222, 43)
[node name="Root" type="Node"]
[node name="UI" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 8
[node name="GameContainer" type="Control" parent="UI"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 0
[node name="Game" type="Node2D" parent="UI/GameContainer"]
texture_filter = 1
script = ExtResource("1_sabvy")
[node name="Bottle" parent="UI/GameContainer/Game" instance=ExtResource("1_4fmd3")]
[node name="GravityFromGyro" parent="UI/GameContainer/Game/Bottle" instance=ExtResource("2_m7p4p")]
[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(0, -480)
scene = ExtResource("2_dv01l")
buffer_cap = 1
spawn_position_range_x = 32.0
spawn_rotation_range = 15.0
overlapping_bodies_collision_mask = 4
overlapping_body_count_limit = 4
[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
wait_time = 0.03
autostart = true
[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(0, -480)
scene = ExtResource("2_dv01l")
buffer_cap = 50
spawn_position_range_x = 32.0
spawn_rotation_range = 15.0
overlapping_bodies_collision_mask = 4
overlapping_body_count_limit = 4
[node name="Collector" parent="UI/GameContainer/Game" instance=ExtResource("5_c2ruc")]
position = Vector2(-92, -257)
collecting_types = Array[StringName]([&"Copper"])
[node name="CollisionShape2D2" type="CollisionShape2D" parent="UI/GameContainer/Game/Collector"]
position = Vector2(26, 9)
shape = SubResource("RectangleShape2D_5xpy2")
[node name="Evaluator" parent="UI/GameContainer/Game" instance=ExtResource("6_u0y6l")]
collecting_collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="UI/GameContainer/Game/Evaluator"]
position = Vector2(0, -38.5)
shape = SubResource("RectangleShape2D_5mxpe")
[node name="Rows" type="VBoxContainer" parent="UI"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="NotchSpacer" type="PanelContainer" parent="UI/Rows"]
layout_mode = 2
size_flags_horizontal = 3
[node name="UpperButtons" type="HBoxContainer" parent="UI/Rows"]
custom_minimum_size = Vector2(0, 54)
layout_mode = 2
size_flags_vertical = 8
[node name="MoneyButton" type="Button" parent="UI/Rows/UpperButtons"]
custom_minimum_size = Vector2(54, 0)
layout_mode = 2
size_flags_horizontal = 8
text = "$0"
alignment = 0
[node name="UpperButtonsSpacerLeft" type="PanelContainer" parent="UI/Rows/UpperButtons"]
layout_mode = 2
size_flags_horizontal = 3
[node name="SpawnButton" type="Button" parent="UI/Rows/UpperButtons"]
custom_minimum_size = Vector2(54, 0)
layout_mode = 2
size_flags_horizontal = 8
text = "Drop"
[node name="UpperButtonsSpacerRight" type="PanelContainer" parent="UI/Rows/UpperButtons"]
layout_mode = 2
size_flags_horizontal = 3
[node name="ShopButton" type="Button" parent="UI/Rows/UpperButtons"]
custom_minimum_size = Vector2(54, 0)
layout_mode = 2
size_flags_horizontal = 8
text = "Shop"
alignment = 2
[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]
[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]

View file

@ -1,129 +0,0 @@
[gd_scene load_steps=10 format=3 uid="uid://cbccs6kwwf265"]
[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_4fmd3"]
[ext_resource type="Script" path="res://Game.gd" id="1_sabvy"]
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="2_dv01l"]
[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_m7p4p"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_pubxn"]
[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="5_c2ruc"]
[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_u0y6l"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xpy2"]
size = Vector2(72, 38)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5mxpe"]
size = Vector2(222, 43)
[node name="Root" type="Node"]
[node name="UI" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 8
[node name="GameContainer" type="Control" parent="UI"]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 0
[node name="Game" type="Node2D" parent="UI/GameContainer"]
texture_filter = 1
script = ExtResource("1_sabvy")
[node name="Bottle" parent="UI/GameContainer/Game" instance=ExtResource("1_4fmd3")]
[node name="GravityFromGyro" parent="UI/GameContainer/Game/Bottle" instance=ExtResource("2_m7p4p")]
[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(0, -480)
scene = ExtResource("2_dv01l")
buffer_cap = 1
spawn_position_range_x = 32.0
spawn_rotation_range = 15.0
overlapping_bodies_collision_mask = 4
overlapping_body_count_limit = 4
[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
wait_time = 0.03
autostart = true
[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(0, -480)
scene = ExtResource("2_dv01l")
buffer_cap = 50
spawn_position_range_x = 32.0
spawn_rotation_range = 15.0
overlapping_bodies_collision_mask = 4
overlapping_body_count_limit = 4
[node name="Collector" parent="UI/GameContainer/Game" instance=ExtResource("5_c2ruc")]
position = Vector2(-92, -257)
collecting_types = Array[StringName]([&"Copper"])
[node name="CollisionShape2D2" type="CollisionShape2D" parent="UI/GameContainer/Game/Collector"]
position = Vector2(26, 9)
shape = SubResource("RectangleShape2D_5xpy2")
[node name="Evaluator" parent="UI/GameContainer/Game" instance=ExtResource("6_u0y6l")]
collecting_collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="UI/GameContainer/Game/Evaluator"]
position = Vector2(0, -38.5)
shape = SubResource("RectangleShape2D_5mxpe")
[node name="Rows" type="VBoxContainer" parent="UI"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="NotchSpacer" type="PanelContainer" parent="UI/Rows"]
layout_mode = 2
size_flags_horizontal = 3
[node name="UpperButtons" type="HBoxContainer" parent="UI/Rows"]
custom_minimum_size = Vector2(0, 54)
layout_mode = 2
size_flags_vertical = 8
[node name="MoneyButton" type="Button" parent="UI/Rows/UpperButtons"]
custom_minimum_size = Vector2(54, 0)
layout_mode = 2
size_flags_horizontal = 8
text = "$0"
alignment = 0
[node name="UpperButtonsSpacerLeft" type="PanelContainer" parent="UI/Rows/UpperButtons"]
layout_mode = 2
size_flags_horizontal = 3
[node name="SpawnButton" type="Button" parent="UI/Rows/UpperButtons"]
custom_minimum_size = Vector2(54, 0)
layout_mode = 2
size_flags_horizontal = 8
text = "Drop"
[node name="UpperButtonsSpacerRight" type="PanelContainer" parent="UI/Rows/UpperButtons"]
layout_mode = 2
size_flags_horizontal = 3
[node name="ShopButton" type="Button" parent="UI/Rows/UpperButtons"]
custom_minimum_size = Vector2(54, 0)
layout_mode = 2
size_flags_horizontal = 8
text = "Shop"
alignment = 2
[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]
[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]