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Configure spawners

This commit is contained in:
Steffo 2023-10-01 01:33:54 +02:00
parent 5b5e606f0f
commit f844cd02d2
Signed by: steffo
GPG key ID: 2A24051445686895
4 changed files with 22 additions and 20 deletions

View file

@ -5,7 +5,7 @@
[ext_resource type="Texture2D" uid="uid://2vtvoj6ua3cb" path="res://entity/coin_copper_outline_2.png" id="2_2ifq3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"]
size = Vector2(14, 3)
size = Vector2(16, 5)
[node name="CoinCopper" type="RigidBody2D"]
collision_layer = 5

View file

@ -1,10 +1,9 @@
[gd_scene load_steps=6 format=3 uid="uid://cbccs6kwwf265"]
[gd_scene load_steps=5 format=3 uid="uid://cbccs6kwwf265"]
[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_4fmd3"]
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="2_dv01l"]
[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_m7p4p"]
[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_pubxn"]
[ext_resource type="PackedScene" path="res://convertitore.tscn" id="5_6hpcd"]
[node name="Root" type="Node"]
@ -79,21 +78,18 @@ texture_filter = 1
[node name="GravityFromGyro" parent="UI/GameContainer/Game/Bottle" instance=ExtResource("2_m7p4p")]
[node name="Spawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(-24, -407)
[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(-24, -490)
scene = ExtResource("2_dv01l")
target_parent = NodePath("..")
[node name="Timer2" type="Timer" parent="UI/GameContainer/Game/Spawner"]
[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
autostart = true
[node name="TouchSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(23, -424)
[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(24, -490)
scene = ExtResource("2_dv01l")
target_parent = NodePath("..")
[node name="Convertitore" parent="UI/GameContainer/Game" instance=ExtResource("5_6hpcd")]
position = Vector2(-110, -257)
[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/TouchSpawner" method="spawn"]
[connection signal="timeout" from="UI/GameContainer/Game/Spawner/Timer2" to="UI/GameContainer/Game/Spawner" method="spawn"]
[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]
[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]

View file

@ -1,12 +1,18 @@
extends Node2D
class_name Spawner
@export var scene: PackedScene
@export var target_parent: NodePath
func spawn():
if len($Area.get_overlapping_bodies()) > 0:
return
var scene_instant = scene.instantiate()
scene_instant.position=Vector2.ZERO
add_child(scene_instant)
var overlapping_bodies = $Area.get_overlapping_bodies()
for overlapping_body in overlapping_bodies:
if overlapping_body.collision_layer && 0b100:
print("[Spawner] Not spawning, overlapping with: ", overlapping_body)
return
var scene_instant = scene.instantiate()
scene_instant.position = Vector2.ZERO
print("[Spawner] Created: ", scene_instant)
add_child(scene_instant)

View file

@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://spawner/spawner.gd" id="1_xqfmg"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_p13i4"]
size = Vector2(16, 5)
size = Vector2(14, 3)
[node name="Spawner" type="Node2D"]
script = ExtResource("1_xqfmg")