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Use new syntax for Collector
and UniversalCollector
signals
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parent
81e5211ef2
commit
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2 changed files with 3 additions and 3 deletions
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@ -34,5 +34,5 @@ func _on_body_entered(body: Node2D):
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collected.emit(body)
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collected.emit(body)
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if collected_count >= collecting_amount:
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if collected_count >= collecting_amount:
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goal.emit()
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goal.emit()
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emit_signal("goal")
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goal.emit()
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collected_count = 0
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collected_count = 0
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@ -24,7 +24,7 @@ func _on_body_entered(body: Node2D):
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if collectible:
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if collectible:
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collected_count += 1
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collected_count += 1
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collectible.collect()
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collectible.collect()
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emit_signal("collected", body)
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collected.emit(body)
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if collected_count >= collecting_amount:
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if collected_count >= collecting_amount:
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emit_signal("goal")
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goal.emit()
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collected_count = 0
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collected_count = 0
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