[gd_scene load_steps=9 format=3 uid="uid://6pp1pebasum3"] [ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_1d567"] [ext_resource type="Script" path="res://entity/gem/gemstone.gd" id="2_4sf3r"] [ext_resource type="Texture2D" uid="uid://b21bsbo5f0ed7" path="res://entity/gem/gemstone.png" id="2_gmg5g"] [ext_resource type="Shader" path="res://entity/gem/gemstone.gdshader" id="3_v0fk6"] [ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_01x0a"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_wdbjk"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_130vq"] radius = 4.0 height = 10.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_sakte"] shader = ExtResource("3_v0fk6") shader_parameter/Shift_Hue = null [node name="Gemstone" type="RigidBody2D"] collision_layer = 5 collision_mask = 7 mass = 1.5 inertia = 800.0 physics_material_override = ExtResource("1_1d567") continuous_cd = 1 linear_damp = 0.1 angular_damp = 0.1 script = ExtResource("2_4sf3r") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(2, 2) shape = SubResource("CapsuleShape2D_130vq") [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] texture_filter = 1 material = SubResource("ShaderMaterial_sakte") texture = ExtResource("2_gmg5g") [node name="Collectible" parent="." instance=ExtResource("4_01x0a")] type = &"Gem" [node name="Valuable" parent="." instance=ExtResource("5_wdbjk")] value = 10 [connection signal="collected" from="Collectible" to="Collectible" method="_on_done"]