[gd_scene load_steps=2 format=3 uid="uid://o8kq85q3qtl4"] [sub_resource type="ConvexPolygonShape2D" id="ConvexPolygonShape2D_cfy64"] points = PackedVector2Array(-15, 9, -6, 15, 5, 15, 15, 9, 15, -16, -15, -16) [node name="ShieldConverterObstructionShape" type="CollisionShape2D"] z_index = 2 shape = SubResource("ConvexPolygonShape2D_cfy64") debug_color = Color(0, 0, 0, 0.141176)