[gd_scene load_steps=24 format=3 uid="uid://cb1t7ylnkmt3t"] [ext_resource type="Script" path="res://converters/converter.gd" id="1_fgju3"] [ext_resource type="Texture2D" uid="uid://chc8wqc1pclbk" path="res://converters/gold_to_gem/gold_converter_back.png" id="2_hh4ft"] [ext_resource type="Texture2D" uid="uid://dgw5ip5qf5k7a" path="res://converters/gold_to_gem/gold_converter_front_1.png" id="3_ofrsl"] [ext_resource type="Texture2D" uid="uid://h7hu4paxjq84" path="res://converters/gold_to_gem/gold_converter_front_2.png" id="4_bfibv"] [ext_resource type="Texture2D" uid="uid://dlog0f5nk4b3c" path="res://converters/gold_to_gem/gold_converter_front_3.png" id="5_grq6d"] [ext_resource type="Texture2D" uid="uid://cj5m5k0hr3wmw" path="res://converters/gold_to_gem/gold_converter_front_4.png" id="6_m1sjp"] [ext_resource type="Texture2D" uid="uid://b5uershakuq20" path="res://converters/gold_to_gem/gold_converter_front_5.png" id="7_ccs4f"] [ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="8_77gmi"] [ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="9_ojqfv"] [ext_resource type="PackedScene" uid="uid://bawprh8kluilq" path="res://entity/gem/gem.tscn" id="10_op7xt"] [ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="11_lofho"] [ext_resource type="AudioStream" uid="uid://cc4mqxq6mxmdg" path="res://audio/conversione/coin_to_gem.wav" id="11_sk30q"] [ext_resource type="PackedScene" uid="uid://bevj27e1ha8m3" path="res://converters/converter_placement_body.tscn" id="13_6o73w"] [sub_resource type="AtlasTexture" id="AtlasTexture_wy1v3"] atlas = ExtResource("3_ofrsl") region = Rect2(0, 4, 32, 31) [sub_resource type="AtlasTexture" id="AtlasTexture_2164d"] atlas = ExtResource("4_bfibv") region = Rect2(0, 4, 32, 31) [sub_resource type="AtlasTexture" id="AtlasTexture_i5584"] atlas = ExtResource("5_grq6d") region = Rect2(0, 4, 32, 31) [sub_resource type="AtlasTexture" id="AtlasTexture_qad4c"] atlas = ExtResource("6_m1sjp") region = Rect2(0, 4, 32, 31) [sub_resource type="AtlasTexture" id="AtlasTexture_600qi"] atlas = ExtResource("7_ccs4f") region = Rect2(0, 4, 32, 31) [sub_resource type="SpriteFrames" id="SpriteFrames_4m3dg"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_wy1v3") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2164d") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_i5584") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_qad4c") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_600qi") }], "loop": true, "name": &"default", "speed": 10.5 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_aslkt"] radius = 1.5 height = 28.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_31dtl"] size = Vector2(26, 4) [sub_resource type="RectangleShape2D" id="RectangleShape2D_k11if"] size = Vector2(26, 5) [sub_resource type="RectangleShape2D" id="RectangleShape2D_jeo5f"] size = Vector2(26, 8.83334) [node name="GoldConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "conversion_timer", "sound_working", "sound_complete", "spawner")] scale = Vector2(2.5, 2.5) collision_layer = 8 collision_mask = 0 input_pickable = true script = ExtResource("1_fgju3") sprite_front = NodePath("SpriteFront") conversion_timer = NodePath("ConversionTimer") sound_working = NodePath("SoundWorking") sound_complete = NodePath("Spawner/SoundComplete") spawner = NodePath("Spawner") [node name="SpriteBack" type="Sprite2D" parent="."] z_index = -2 texture_filter = 1 texture = ExtResource("2_hh4ft") [node name="SpriteFront" type="AnimatedSprite2D" parent="."] z_index = 2 texture_filter = 1 position = Vector2(0, 2) sprite_frames = SubResource("SpriteFrames_4m3dg") frame_progress = 0.0969002 [node name="LeftWall" type="CollisionShape2D" parent="."] z_index = 2 position = Vector2(-14.5, -3) shape = SubResource("CapsuleShape2D_aslkt") [node name="RightWall" type="CollisionShape2D" parent="."] z_index = 2 position = Vector2(14.5, -3) shape = SubResource("CapsuleShape2D_aslkt") [node name="InnerWall" type="CollisionShape2D" parent="."] z_index = 3 position = Vector2(0, 4.5) rotation = 3.14159 shape = SubResource("RectangleShape2D_31dtl") one_way_collision = true [node name="Collector" parent="." instance=ExtResource("8_77gmi")] z_index = 2 collecting_types = Array[StringName]([&"Gold"]) collecting_amount = 10 [node name="CollectShape" type="CollisionShape2D" parent="Collector"] shape = SubResource("RectangleShape2D_k11if") debug_color = Color(0, 0.701961, 0.188235, 0.419608) [node name="Spawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("9_ojqfv")] position = Vector2(0, 8) scene = ExtResource("10_op7xt") buffer_cap = 1 spawn_rect = Rect2(-8, 0, 16, 4) spawn_rotation_degrees_min = 80.0 spawn_rotation_degrees_max = 100.0 overlapping_body_count_limit = 4 sound_complete = NodePath("SoundComplete") [node name="PreventSpawnShape" type="CollisionShape2D" parent="Spawner"] z_index = 3 position = Vector2(0, 3.5) shape = SubResource("RectangleShape2D_jeo5f") debug_color = Color(0.701961, 0, 0, 0.419608) [node name="SoundComplete" type="AudioStreamPlayer" parent="Spawner"] stream = ExtResource("11_sk30q") [node name="ConversionTimer" type="Timer" parent="."] one_shot = true [node name="SoundAbsorb" type="AudioStreamPlayer" parent="."] stream = ExtResource("11_lofho") [node name="SoundWorking" type="AudioStreamPlayer" parent="."] stream = ExtResource("11_lofho") [node name="ConverterPlacementBody" parent="." instance=ExtResource("13_6o73w")] [connection signal="input_event" from="." to="." method="_on_input_event"] [connection signal="collected" from="Collector" to="." method="_on_collector_collected" flags=18] [connection signal="goal" from="Collector" to="." method="_on_collector_goal" flags=18] [connection signal="spawned" from="Spawner" to="." method="_on_gold_converter_spawner_spawned"] [connection signal="timeout" from="ConversionTimer" to="." method="_on_timer_timeout" flags=18]