[gd_scene load_steps=4 format=3 uid="uid://bo5unrhqpoyim"] [ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="1_ppf8y"] [ext_resource type="Script" path="res://interface/game_ui.gd" id="2_33nqa"] [ext_resource type="PackedScene" uid="uid://bey5lilvteg32" path="res://interface/score_button.tscn" id="3_vobar"] [node name="GameUI" type="Control" node_paths=PackedStringArray("score_button")] custom_minimum_size = Vector2(0, 54) layout_mode = 3 anchors_preset = 10 anchor_right = 1.0 grow_horizontal = 2 theme = ExtResource("1_ppf8y") script = ExtResource("2_33nqa") score_button = NodePath("ScoreButton") [node name="ScoreButton" parent="." instance=ExtResource("3_vobar")] custom_minimum_size = Vector2(88, 0) layout_mode = 0 [node name="SpawnButton" type="Button" parent="."] custom_minimum_size = Vector2(88, 0) layout_mode = 1 anchors_preset = 5 anchor_left = 0.5 anchor_right = 0.5 offset_left = -36.0 offset_right = 36.0 offset_bottom = 54.0 grow_horizontal = 2 size_flags_horizontal = 4 text = "Drop" [node name="ShopButton" type="Button" parent="."] custom_minimum_size = Vector2(88, 0) layout_mode = 1 anchors_preset = 1 anchor_left = 1.0 anchor_right = 1.0 offset_left = -72.0 offset_bottom = 54.0 grow_horizontal = 0 size_flags_horizontal = 8 text = "Shop" alignment = 2 [connection signal="pressed" from="SpawnButton" to="." method="_on_spawn_button_pressed"] [connection signal="pressed" from="ShopButton" to="." method="_on_shop_button_pressed"]