[gd_scene load_steps=37 format=3 uid="uid://ddrhfhebwtq5"] [ext_resource type="Script" path="res://converters/item_converter/item_converter.gd" id="1_o3eos"] [ext_resource type="Texture2D" uid="uid://devcho3gaigt0" path="res://converters/item_converter/item_converter_back_1.png" id="2_136t7"] [ext_resource type="Texture2D" uid="uid://bq54rpw5jufyd" path="res://converters/item_converter/item_converter_back_2.png" id="3_6gyd6"] [ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="3_qehi7"] [ext_resource type="Texture2D" uid="uid://dsolplf1s7va6" path="res://converters/item_converter/item_converter_back_3.png" id="4_bs7n5"] [ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="4_ihtl7"] [ext_resource type="Texture2D" uid="uid://c4vpmiwjfvcpy" path="res://converters/item_converter/item_converter_back_4.png" id="5_lk4ym"] [ext_resource type="Texture2D" uid="uid://c0kstbgsm65vq" path="res://converters/item_converter/item_converter_back_5.png" id="6_io2km"] [ext_resource type="Texture2D" uid="uid://crnu1x5n33yqu" path="res://converters/item_converter/item_converter_front_1.png" id="7_khayw"] [ext_resource type="Texture2D" uid="uid://b0vkliltyaljc" path="res://converters/item_converter/item_converter_front_2.png" id="8_w6rnl"] [ext_resource type="Texture2D" uid="uid://fqerky4lyps8" path="res://converters/item_converter/item_converter_front_3.png" id="9_88mk7"] [ext_resource type="Texture2D" uid="uid://bw0jgw0jen4lg" path="res://converters/item_converter/item_converter_front_4.png" id="10_fjv52"] [ext_resource type="Texture2D" uid="uid://4tg81ksibacf" path="res://converters/item_converter/item_converter_front_5.png" id="11_cg5dk"] [ext_resource type="PackedScene" uid="uid://d32fgw4klo4x3" path="res://entity/item/item_crown.tscn" id="14_mioqu"] [ext_resource type="PackedScene" uid="uid://y2p6j177k3nr" path="res://entity/item/item_ring.tscn" id="14_yt3w3"] [ext_resource type="PackedScene" uid="uid://451ddbtq4163" path="res://entity/item/item_chalice.tscn" id="15_akn63"] [ext_resource type="AudioStream" uid="uid://du16ilpv6gmxd" path="res://audio/conversione/drop_in_lava.wav" id="15_nahnf"] [ext_resource type="AudioStream" uid="uid://dv1e0wiiquxp0" path="res://audio/conversione/lava.wav" id="16_ptmks"] [ext_resource type="AudioStream" uid="uid://c0uhi1hrejyxg" path="res://audio/conversione/new_item.wav" id="17_4wm4w"] [ext_resource type="PackedScene" uid="uid://bevj27e1ha8m3" path="res://converters/converter_placement_body.tscn" id="17_udaa3"] [sub_resource type="AtlasTexture" id="AtlasTexture_uqtie"] atlas = ExtResource("2_136t7") region = Rect2(0, 0, 32, 9) [sub_resource type="AtlasTexture" id="AtlasTexture_aej48"] atlas = ExtResource("3_6gyd6") region = Rect2(0, 0, 32, 9) [sub_resource type="AtlasTexture" id="AtlasTexture_tc0dd"] atlas = ExtResource("4_bs7n5") region = Rect2(0, 0, 32, 9) [sub_resource type="AtlasTexture" id="AtlasTexture_xunws"] atlas = ExtResource("5_lk4ym") region = Rect2(0, 0, 32, 9) [sub_resource type="AtlasTexture" id="AtlasTexture_kf4dp"] atlas = ExtResource("6_io2km") region = Rect2(0, 0, 32, 9) [sub_resource type="SpriteFrames" id="SpriteFrames_psnir"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_uqtie") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_aej48") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tc0dd") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_xunws") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_kf4dp") }], "loop": true, "name": &"default", "speed": 10.0 }] [sub_resource type="AtlasTexture" id="AtlasTexture_qnpyk"] atlas = ExtResource("7_khayw") region = Rect2(0, 5, 32, 27) [sub_resource type="AtlasTexture" id="AtlasTexture_m7447"] atlas = ExtResource("8_w6rnl") region = Rect2(0, 5, 32, 27) [sub_resource type="AtlasTexture" id="AtlasTexture_5cwul"] atlas = ExtResource("9_88mk7") region = Rect2(0, 5, 32, 27) [sub_resource type="AtlasTexture" id="AtlasTexture_ee880"] atlas = ExtResource("10_fjv52") region = Rect2(0, 5, 32, 27) [sub_resource type="AtlasTexture" id="AtlasTexture_qs650"] atlas = ExtResource("11_cg5dk") region = Rect2(0, 5, 32, 27) [sub_resource type="SpriteFrames" id="SpriteFrames_qqah4"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_qnpyk") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_m7447") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_5cwul") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ee880") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_qs650") }], "loop": true, "name": &"default", "speed": 10.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_aslkt"] radius = 1.5 height = 28.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_31dtl"] size = Vector2(26, 4) [sub_resource type="RectangleShape2D" id="RectangleShape2D_k11if"] size = Vector2(26, 5) [sub_resource type="RectangleShape2D" id="RectangleShape2D_jeo5f"] size = Vector2(26, 8.83334) [node name="ItemConverter" type="StaticBody2D"] scale = Vector2(3, 3) collision_layer = 8 collision_mask = 0 input_pickable = true script = ExtResource("1_o3eos") [node name="SpriteBack" type="AnimatedSprite2D" parent="."] texture_filter = 1 position = Vector2(0, -14) sprite_frames = SubResource("SpriteFrames_psnir") frame_progress = 0.883907 [node name="SpriteFront" type="AnimatedSprite2D" parent="."] z_index = 2 texture_filter = 1 sprite_frames = SubResource("SpriteFrames_qqah4") [node name="LeftWall" type="CollisionShape2D" parent="."] z_index = 2 position = Vector2(-14.5, -3) shape = SubResource("CapsuleShape2D_aslkt") [node name="RightWall" type="CollisionShape2D" parent="."] z_index = 2 position = Vector2(14.5, -3) shape = SubResource("CapsuleShape2D_aslkt") [node name="InnerWall" type="CollisionShape2D" parent="."] z_index = 3 position = Vector2(0, 4.5) rotation = 3.14159 shape = SubResource("RectangleShape2D_31dtl") one_way_collision = true [node name="GoldCollector" parent="." node_paths=PackedStringArray("sound_absorb") instance=ExtResource("3_qehi7")] z_index = 2 collecting_types = Array[StringName]([&"Gold"]) sound_absorb = NodePath("../SoundAbsorb") collecting_amount = 25 [node name="CollectShape" type="CollisionShape2D" parent="GoldCollector"] shape = SubResource("RectangleShape2D_k11if") debug_color = Color(0, 0.701961, 0.188235, 0.419608) [node name="GemCollector" parent="." node_paths=PackedStringArray("sound_absorb") instance=ExtResource("3_qehi7")] z_index = 2 collecting_types = Array[StringName]([&"Gem"]) sound_absorb = NodePath("../SoundAbsorb") collecting_amount = 10 [node name="CollectShape" type="CollisionShape2D" parent="GemCollector"] shape = SubResource("RectangleShape2D_k11if") debug_color = Color(0, 0.701961, 0.188235, 0.419608) [node name="RingSpawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("4_ihtl7")] position = Vector2(0, 8) scene = ExtResource("14_yt3w3") buffer_cap = 1 spawn_rect = Rect2(-8, 0, 16, 4) spawn_rotation_degrees_min = 80.0 spawn_rotation_degrees_max = 100.0 overlapping_body_count_limit = 4 sound_complete = NodePath("../SoundComplete") [node name="PreventSpawnShape" type="CollisionShape2D" parent="RingSpawner"] z_index = 3 position = Vector2(0, 3.5) shape = SubResource("RectangleShape2D_jeo5f") debug_color = Color(0.701961, 0, 0, 0.419608) [node name="ChaliceSpawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("4_ihtl7")] position = Vector2(0, 8) scene = ExtResource("15_akn63") buffer_cap = 1 spawn_rect = Rect2(-8, 0, 16, 4) spawn_rotation_degrees_min = 80.0 spawn_rotation_degrees_max = 100.0 overlapping_body_count_limit = 4 sound_complete = NodePath("../SoundComplete") [node name="PreventSpawnShape" type="CollisionShape2D" parent="ChaliceSpawner"] z_index = 3 position = Vector2(0, 3.5) shape = SubResource("RectangleShape2D_jeo5f") debug_color = Color(0.701961, 0, 0, 0.419608) [node name="CrownSpawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("4_ihtl7")] position = Vector2(0, 8) scene = ExtResource("14_mioqu") buffer_cap = 1 spawn_rect = Rect2(-8, 0, 16, 4) spawn_rotation_degrees_min = 80.0 spawn_rotation_degrees_max = 100.0 overlapping_body_count_limit = 4 sound_complete = NodePath("../SoundComplete") [node name="PreventSpawnShape" type="CollisionShape2D" parent="CrownSpawner"] z_index = 3 position = Vector2(0, 3.5) shape = SubResource("RectangleShape2D_jeo5f") debug_color = Color(0.701961, 0, 0, 0.419608) [node name="ConversionTimer" type="Timer" parent="."] wait_time = 0.5 one_shot = true [node name="SoundAbsorb" type="AudioStreamPlayer" parent="."] stream = ExtResource("15_nahnf") volume_db = -12.291 [node name="SoundWorking" type="AudioStreamPlayer" parent="."] stream = ExtResource("16_ptmks") [node name="SoundComplete" type="AudioStreamPlayer" parent="."] stream = ExtResource("17_4wm4w") [node name="SpriteBack2" type="AnimatedSprite2D" parent="."] texture_filter = 1 sprite_frames = SubResource("SpriteFrames_psnir") frame_progress = 0.228399 [node name="ConverterPlacementBody" parent="." instance=ExtResource("17_udaa3")] [connection signal="input_event" from="." to="." method="_on_input_event"] [connection signal="collected" from="GoldCollector" to="." method="_on_gold_collector_collected"] [connection signal="collected" from="GemCollector" to="." method="_on_gem_collector_collected"] [connection signal="spawned" from="RingSpawner" to="." method="_on_spawner_spawned"] [connection signal="spawned" from="ChaliceSpawner" to="." method="_on_spawner_spawned"] [connection signal="spawned" from="CrownSpawner" to="." method="_on_spawner_spawned"] [connection signal="timeout" from="ConversionTimer" to="." method="_on_timer_timeout" flags=18]