[gd_scene load_steps=8 format=3 uid="uid://dme22vvfgme5f"] [ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_4sq1a"] [ext_resource type="Texture2D" uid="uid://m5t74cw8ht5b" path="res://entity/coin_silver/coin_silver_2.png" id="2_0u0up"] [ext_resource type="Texture2D" uid="uid://beikajpd08pwr" path="res://entity/coin_silver/coin_silver_outline_2.png" id="3_nxu2p"] [ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_12sii"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_u3bvw"] [ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="6_tmdfg"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"] size = Vector2(21, 4) [node name="CoinSilver" type="RigidBody2D"] collision_layer = 4 collision_mask = 14 mass = 1.5 inertia = 800.0 physics_material_override = ExtResource("1_4sq1a") can_sleep = false linear_damp = 0.1 angular_damp = 0.1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(1.5, 1.5) shape = SubResource("RectangleShape2D_c6byl") [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] texture_filter = 1 texture = ExtResource("2_0u0up") [node name="Outline" type="Sprite2D" parent="CollisionShape2D"] z_index = -1 texture_filter = 1 texture = ExtResource("3_nxu2p") [node name="Collectible" parent="." instance=ExtResource("4_12sii")] type = &"Silver" [node name="Valuable" parent="." instance=ExtResource("5_u3bvw")] value = 10 [node name="SoundWorking" type="AudioStreamPlayer" parent="."] stream = ExtResource("6_tmdfg")