[gd_scene load_steps=7 format=3 uid="uid://c3kitncwpi42j"] [ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_1fypc"] [ext_resource type="Texture2D" uid="uid://dbdkb4vt7dh85" path="res://entity/coin_copper/coin_copper_4.png" id="2_4pvkj"] [ext_resource type="Texture2D" uid="uid://2vtvoj6ua3cb" path="res://entity/coin_copper/coin_copper_outline_2.png" id="3_dq1f7"] [ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_npwn2"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_fd0r7"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"] size = Vector2(14, 3) [node name="CoinCopper" type="RigidBody2D"] collision_layer = 5 collision_mask = 7 inertia = 1000.0 physics_material_override = ExtResource("1_1fypc") continuous_cd = 1 linear_damp = 0.1 angular_damp = 0.1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(2, 2) shape = SubResource("RectangleShape2D_c6byl") [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] texture_filter = 1 texture = ExtResource("2_4pvkj") [node name="Outline" type="Sprite2D" parent="CollisionShape2D"] z_index = -10 texture_filter = 1 texture = ExtResource("3_dq1f7") [node name="Collectible" parent="." instance=ExtResource("4_npwn2")] type = &"Copper" [node name="Valuable" parent="." instance=ExtResource("5_fd0r7")] value = 1