[gd_scene load_steps=9 format=3 uid="uid://y2p6j177k3nr"] [ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_yyeot"] [ext_resource type="Texture2D" uid="uid://dcw3cq3ni253t" path="res://entity/item/item_ring.png" id="2_kevks"] [ext_resource type="Texture2D" uid="uid://dnfkvj0usdb6n" path="res://entity/item/item_ring_gems.png" id="3_foriv"] [ext_resource type="PackedScene" uid="uid://vkvtap437nnf" path="res://color/colored.tscn" id="4_dscrk"] [ext_resource type="Shader" path="res://entity/gem/gem_shading_material.gdshader" id="5_pu8lc"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="7_37tvl"] [ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="9_0enei"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ka4h2"] radius = 5.64 height = 14.5 [node name="ItemRing" type="RigidBody2D"] collision_layer = 5 collision_mask = 7 mass = 2.6 inertia = 475.0 physics_material_override = ExtResource("1_yyeot") continuous_cd = 1 linear_damp = 0.1 angular_damp = 0.1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(1.2, 1.2) shape = SubResource("CapsuleShape2D_ka4h2") [node name="Sprite2D" type="Sprite2D" parent="CollisionShape2D"] texture_filter = 1 texture = ExtResource("2_kevks") [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] texture_filter = 1 texture = ExtResource("3_foriv") [node name="Colored" parent="CollisionShape2D/Sprite" instance=ExtResource("4_dscrk")] shader = ExtResource("5_pu8lc") [node name="Valuable" parent="." instance=ExtResource("7_37tvl")] value = 5000 [node name="SoundWorking" type="AudioStreamPlayer" parent="."] stream = ExtResource("9_0enei")