[gd_scene load_steps=2 format=3 uid="uid://c3p0jdf7416ac"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_np8fu"] size = Vector2(32, 35) [node name="FullConverterShape" type="CollisionShape2D"] shape = SubResource("RectangleShape2D_np8fu") debug_color = Color(0, 1, 1, 0)