[gd_scene load_steps=7 format=3 uid="uid://dme22vvfgme5f"] [ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_4sq1a"] [ext_resource type="Texture2D" uid="uid://m5t74cw8ht5b" path="res://entity/coin_silver/coin_silver_2.png" id="2_0u0up"] [ext_resource type="Texture2D" uid="uid://beikajpd08pwr" path="res://entity/coin_silver/coin_silver_outline_2.png" id="3_nxu2p"] [ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="4_12sii"] [ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_u3bvw"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"] size = Vector2(23, 6.16667) [node name="CoinSilver" type="RigidBody2D"] collision_layer = 5 collision_mask = 7 inertia = 800.0 physics_material_override = ExtResource("1_4sq1a") continuous_cd = 1 linear_damp = 0.1 angular_damp = 0.1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(2, 2) shape = SubResource("RectangleShape2D_c6byl") [node name="Sprite" type="Sprite2D" parent="CollisionShape2D"] texture_filter = 1 texture = ExtResource("2_0u0up") [node name="Outline" type="Sprite2D" parent="CollisionShape2D"] z_index = -10 texture_filter = 1 texture = ExtResource("3_nxu2p") [node name="Collectible" parent="." instance=ExtResource("4_12sii")] type = &"Silver" [node name="Valuable" parent="." instance=ExtResource("5_u3bvw")] value = 10