mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-21 23:34:18 +00:00
117 lines
6.8 KiB
Text
117 lines
6.8 KiB
Text
[gd_scene load_steps=5 format=3 uid="uid://bllsprv8orpn4"]
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[ext_resource type="Texture2D" uid="uid://vmedndbi8crf" path="res://bottle/glass_tileset.png" id="1_qvgnf"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_y0g3v"]
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friction = 0.1
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6tyce"]
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texture = ExtResource("1_qvgnf")
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0:0/0 = 0
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0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:0/0/physics_layer_0/angular_velocity = 0.0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:0/0 = 0
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1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:0/0/physics_layer_0/angular_velocity = 0.0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:0/0 = 0
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2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:0/0/physics_layer_0/angular_velocity = 0.0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:0/0 = 0
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3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:0/0/physics_layer_0/angular_velocity = 0.0
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:0/0 = 0
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4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:0/0/physics_layer_0/angular_velocity = 0.0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:0/0 = 0
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5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:0/0/physics_layer_0/angular_velocity = 0.0
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:1/0 = 0
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0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:1/0/physics_layer_0/angular_velocity = 0.0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:1/0 = 0
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2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:1/0/physics_layer_0/angular_velocity = 0.0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:1/0 = 0
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3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:1/0/physics_layer_0/angular_velocity = 0.0
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:1/0 = 0
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5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:1/0/physics_layer_0/angular_velocity = 0.0
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:2/0 = 0
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0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:2/0/physics_layer_0/angular_velocity = 0.0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:2/0 = 0
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1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:2/0/physics_layer_0/angular_velocity = 0.0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:2/0 = 0
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2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:2/0/physics_layer_0/angular_velocity = 0.0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:2/0 = 0
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3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:2/0/physics_layer_0/angular_velocity = 0.0
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:2/0 = 0
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4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:2/0/physics_layer_0/angular_velocity = 0.0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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5:2/0 = 0
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5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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5:2/0/physics_layer_0/angular_velocity = 0.0
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5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:3/0 = 0
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1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:3/0/physics_layer_0/angular_velocity = 0.0
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1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:3/0 = 0
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2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:3/0/physics_layer_0/angular_velocity = 0.0
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2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:3/0 = 0
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3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:3/0/physics_layer_0/angular_velocity = 0.0
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3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:3/0 = 0
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4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:3/0/physics_layer_0/angular_velocity = 0.0
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4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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1:4/0 = 0
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1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:4/0/physics_layer_0/angular_velocity = 0.0
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1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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2:4/0 = 0
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2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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2:4/0/physics_layer_0/angular_velocity = 0.0
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2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:4/0 = 0
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3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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3:4/0/physics_layer_0/angular_velocity = 0.0
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3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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4:4/0 = 0
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4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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4:4/0/physics_layer_0/angular_velocity = 0.0
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4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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[sub_resource type="TileSet" id="TileSet_tr7be"]
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physics_layer_0/collision_layer = 3
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physics_layer_0/collision_mask = 3
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physics_layer_0/physics_material = SubResource("PhysicsMaterial_y0g3v")
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sources/1 = SubResource("TileSetAtlasSource_6tyce")
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[node name="Bottle" type="TileMap"]
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tile_set = SubResource("TileSet_tr7be")
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format = 2
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layer_0/name = "Main"
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layer_0/tile_data = PackedInt32Array(1900544, 1, 2, 1900545, 65537, 2, 1900546, 65537, 2, 1900547, 65537, 2, 1900548, 65537, 2, 1900549, 65537, 2, 1900550, 65537, 2, 1900551, 65537, 2, 1900552, 65537, 2, 1900553, 65537, 2, 1900554, 65537, 2, 1900555, 65537, 2, 1900556, 65537, 2, 1900557, 65537, 2, 1900558, 65537, 2, 1900559, 65537, 2, 1900560, 131073, 2, 1835024, 131073, 1, 1769488, 131073, 1, 1703952, 131073, 1, 1638416, 131073, 1, 1572880, 131073, 1, 1507344, 131073, 1, 1441808, 131073, 1, 1376272, 131073, 1, 1310736, 131073, 1, 1245200, 131073, 1, 1179664, 131073, 1, 1114128, 131073, 1, 1048592, 131073, 1, 983056, 131073, 1, 917520, 131073, 1, 851984, 131073, 1, 786448, 131073, 1, 720912, 131073, 1, 655376, 131073, 1, 589840, 131073, 1, 524304, 131073, 1, 458768, 131073, 1, 393232, 131073, 1, 327696, 131073, 1, 393216, 1, 1, 458752, 1, 1, 524288, 1, 1, 589824, 1, 1, 655360, 1, 1, 720896, 1, 1, 786432, 1, 1, 851968, 1, 1, 917504, 1, 1, 983040, 1, 1, 1048576, 1, 1, 1114112, 1, 1, 1179648, 1, 1, 1245184, 1, 1, 1310720, 1, 1, 1376256, 1, 1, 1441792, 1, 1, 1507328, 1, 1, 1572864, 1, 1, 1638400, 1, 1, 1703936, 1, 1, 1769472, 1, 1, 1835008, 1, 1, 262144, 1, 0, 327680, 1, 1, 262145, 65537, 0, 262146, 65537, 0, 262147, 65537, 0, 262148, 65537, 0, 262160, 131073, 0, 262159, 65537, 0, 262158, 65537, 0, 262157, 65537, 0, 262156, 65537, 0, 262149, 327681, 2, 196613, 327681, 1, 131077, 327681, 1, 65541, 327681, 1, 5, 327681, 0, 4, 196609, 4, 262155, 196609, 2, 196619, 196609, 1, 131083, 196609, 1, 65547, 196609, 1, 11, 196609, 0, 12, 262145, 4)
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