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14 lines
306 B
GDScript
14 lines
306 B
GDScript
extends Node
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class_name Colored
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@export var shader: Shader
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@onready var hue: float = Randomizer.rng.randf()
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@onready var parent: Sprite2D = get_parent()
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func _ready():
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var material = ShaderMaterial.new()
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material.shader = shader
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material.set_shader_parameter("hue", hue)
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parent.material = material
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