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12 lines
276 B
GDScript
12 lines
276 B
GDScript
extends Node2D
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class_name Spawner
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@export var scene: PackedScene
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@export var target_parent: NodePath
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func spawn():
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if len($Area2D.get_overlapping_bodies()) > 0:
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return
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var scene_instant= scene.instantiate()
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scene_instant.position=Vector2.ZERO
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add_child(scene_instant)
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