mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-25 09:04:19 +00:00
129 lines
4.4 KiB
Text
129 lines
4.4 KiB
Text
[gd_scene load_steps=10 format=3 uid="uid://cbccs6kwwf265"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_4fmd3"]
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[ext_resource type="Script" path="res://Game.gd" id="1_sabvy"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="2_dv01l"]
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[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_m7p4p"]
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_pubxn"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="5_c2ruc"]
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[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_u0y6l"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xpy2"]
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size = Vector2(72, 38)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5mxpe"]
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size = Vector2(222, 43)
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[node name="Root" type="Node"]
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[node name="UI" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_vertical = 8
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[node name="GameContainer" type="Control" parent="UI"]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 0
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[node name="Game" type="Node2D" parent="UI/GameContainer"]
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texture_filter = 1
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script = ExtResource("1_sabvy")
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[node name="Bottle" parent="UI/GameContainer/Game" instance=ExtResource("1_4fmd3")]
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[node name="GravityFromGyro" parent="UI/GameContainer/Game/Bottle" instance=ExtResource("2_m7p4p")]
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[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
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position = Vector2(0, -480)
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scene = ExtResource("2_dv01l")
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buffer_cap = 1
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spawn_position_range_x = 32.0
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spawn_rotation_range = 15.0
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overlapping_bodies_collision_mask = 4
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overlapping_body_count_limit = 4
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[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
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wait_time = 0.03
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autostart = true
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[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
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position = Vector2(0, -480)
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scene = ExtResource("2_dv01l")
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buffer_cap = 50
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spawn_position_range_x = 32.0
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spawn_rotation_range = 15.0
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overlapping_bodies_collision_mask = 4
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overlapping_body_count_limit = 4
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[node name="Collector" parent="UI/GameContainer/Game" instance=ExtResource("5_c2ruc")]
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position = Vector2(-92, -257)
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collecting_types = Array[StringName]([&"Copper"])
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="UI/GameContainer/Game/Collector"]
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position = Vector2(26, 9)
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shape = SubResource("RectangleShape2D_5xpy2")
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[node name="Evaluator" parent="UI/GameContainer/Game" instance=ExtResource("6_u0y6l")]
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collecting_collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="UI/GameContainer/Game/Evaluator"]
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position = Vector2(0, -38.5)
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shape = SubResource("RectangleShape2D_5mxpe")
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[node name="Rows" type="VBoxContainer" parent="UI"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="NotchSpacer" type="PanelContainer" parent="UI/Rows"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="UpperButtons" type="HBoxContainer" parent="UI/Rows"]
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custom_minimum_size = Vector2(0, 54)
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layout_mode = 2
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size_flags_vertical = 8
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[node name="MoneyButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "$0"
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alignment = 0
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[node name="UpperButtonsSpacerLeft" type="PanelContainer" parent="UI/Rows/UpperButtons"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="SpawnButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "Drop"
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[node name="UpperButtonsSpacerRight" type="PanelContainer" parent="UI/Rows/UpperButtons"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="ShopButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "Shop"
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alignment = 2
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[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]
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[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]
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