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swear-jar/spawner/spawner.gd
2023-09-30 20:16:14 +02:00

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GDScript

extends Node2D
class_name Spawner
@export var scene: PackedScene
@export var target_parent: NodePath
func spawn():
var scene_instant= scene.instantiate()
scene_instant.position=Vector2.ZERO
add_child(scene_instant)
print(scene_instant.global_position)