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hella-farm/random.gd

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GDScript3
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class_name Random
## Random number generator utilities
## Lazy init [RandomNumberGenerator].
static var rng: RandomNumberGenerator = null:
get:
if rng == null:
rng = RandomNumberGenerator.new()
return rng
set(value):
rng = value
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static func sample(array: Array[Variant], imin = null, imax = null) -> Variant:
if len(array) == 0:
return null
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if imin == null:
imin = 0
if imax == null:
imax = len(array) - 1
var idx = rng.randi_range(imin, imax)
return array[idx]