2024-05-02 23:37:20 +00:00
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extends Entity
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2024-04-26 01:57:07 +00:00
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class_name Cthulhu
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func _on_dragged(_cursor: Cursor) -> void:
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2024-05-02 23:37:20 +00:00
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set_flying()
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2024-04-26 01:57:07 +00:00
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animator.play(&"drag_start")
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func _on_fallen() -> void:
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2024-05-02 23:37:20 +00:00
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set_grounded()
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2024-04-26 01:57:07 +00:00
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animator.play(&"RESET")
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2024-04-30 03:17:57 +00:00
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2024-05-02 03:42:45 +00:00
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func _on_gold_spawner_spawned(entity:Node2D) -> void:
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entity.scale *= 2
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entity.get_node("Collectible").quantity = 25
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entity.get_node("MoveStraight").randomize_direction()
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entity.get_node("MoveStraight/Priority").priority_alternative()
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