mirror of
https://github.com/Steffo99/hella-farm.git
synced 2024-11-22 16:14:22 +00:00
29 lines
786 B
GDScript3
29 lines
786 B
GDScript3
|
extends Node2D
|
||
|
class_name SacrificeStone
|
||
|
|
||
|
signal sacrifice_changed(entity: Node2D, type: Enums.MonsterType)
|
||
|
|
||
|
var current_monster: Node2D
|
||
|
var current_type: Enums.MonsterType = Enums.MonsterType.None
|
||
|
|
||
|
func _on_tracked(body: Node2D):
|
||
|
if current_monster != null:
|
||
|
Log.w(self, "Captured two entities")
|
||
|
return
|
||
|
|
||
|
var types: Array = body.find_children("*", "MonsterType", false, false)
|
||
|
for type in types:
|
||
|
current_monster = body
|
||
|
current_type = type.type
|
||
|
sacrifice_changed.emit(current_monster, current_type)
|
||
|
break
|
||
|
|
||
|
if current_monster == null:
|
||
|
Log.w(self, "Captured entity with no MonsterType")
|
||
|
|
||
|
func _on_untracked(body: Node2D):
|
||
|
if body == current_monster:
|
||
|
current_monster = null
|
||
|
current_type = Enums.MonsterType.None
|
||
|
sacrifice_changed.emit(current_monster, current_type)
|