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hella-farm/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="LD55"
run/main_scene="res://scenes/game/main_game.tscn"
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config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
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window/size/viewport_height=720
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window/size/initial_position_type=3
[physics]
common/physics_ticks_per_second=100
common/max_physics_steps_per_frame=15
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.0235294, 0.0235294, 0.0235294, 1)