2024-04-15 23:56:46 +00:00
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@icon("res://behaviours/cursor_detector.svg")
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extends Area2D
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class_name CursorDetector
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signal cursor_entered(cursor: Cursor)
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signal cursor_exited(cursor: Cursor)
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var mouse_inside = false
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func _on_body_entered(body: Node2D) -> void:
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if body is Cursor:
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mouse_inside = true
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cursor_entered.emit(body)
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func _on_body_exited(body: Node2D) -> void:
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if body is Cursor:
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mouse_inside = true
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cursor_exited.emit(body)
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2024-04-17 03:26:13 +00:00
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func _on_cursor_entered(cursor: Cursor) -> void:
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Log.p(self, "Cursor entered: %s" % cursor)
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func _on_cursor_exited(cursor: Cursor) -> void:
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Log.p(self, "Cursor exited: %s" % cursor)
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