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hella-farm/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Hella Farm"
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config/version="1.0.0"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://media/screenshot-1-1280x720.png"
boot_splash/use_filter=false
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config/icon="res://media/icon-round-512x512.png"
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[display]
window/size/viewport_width=1280
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window/size/viewport_height=720
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window/size/initial_position_type=3
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window/size/resizable=false
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window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
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[editor]
movie_writer/movie_file="/mnt/work/steffo/ld55/.build/movie/capture.avi"
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[filesystem]
import/blender/enabled=false
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[input]
main_menu={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194317,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
}
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postprocessing_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194311,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":70,"physical_keycode":0,"key_label":0,"unicode":102,"echo":false,"script":null)
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]
}
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cheat_gold={
"deadzone": 0.5,
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"events": []
}
music_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194312,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":77,"physical_keycode":0,"key_label":0,"unicode":109,"echo":false,"script":null)
]
}
sound_toggle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194312,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":78,"physical_keycode":0,"key_label":0,"unicode":110,"echo":false,"script":null)
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]
}
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[layer_names]
2d_physics/layer_1="Unset"
2d_physics/layer_4="Ground"
2d_physics/layer_5="Air"
2d_physics/layer_8="Draggables"
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[physics]
common/physics_ticks_per_second=100
common/max_physics_steps_per_frame=15
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
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textures/vram_compression/import_etc2_astc=true
environment/defaults/default_clear_color=Color(0, 0, 0, 1)