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21 lines
449 B
GDScript3
21 lines
449 B
GDScript3
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extends Node
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class_name Inventory
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signal new_counter_created(kind: StringName, counter: Counter)
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@export var counter_scene: PackedScene
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func get_counter(kind: StringName) -> Counter:
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var path: NodePath = NodePath(kind)
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var counter: Counter = get_node_or_null(path)
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if counter != null:
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return counter
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counter = counter_scene.instantiate()
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counter.name = kind
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add_child(counter)
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new_counter_created.emit(kind, counter)
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return counter
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