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extends Area2D
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class_name Collectable
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## Emits [signal collected] when the mouse enters the given [CollisionShape2D].
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signal collected
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@export var qty: int = 1
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@export var tag: StringName = &""
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func _on_mouse_entered() -> void:
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collected.emit(tag)
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func _on_collected() -> void:
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Log.p(self, "Collected: %sx %s" % [qty, tag])
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