2024-04-15 03:43:07 +00:00
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extends Sprite2D
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class_name SpriteLeftRight
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@export var left_texture: Texture2D
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@export var right_texture: Texture2D
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2024-04-25 23:19:27 +00:00
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var last_discrim: float = 0
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2024-04-15 03:43:07 +00:00
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func handle_move(movement: Vector2):
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2024-04-25 23:19:27 +00:00
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var discrim = movement.x
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if discrim == 0:
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discrim = last_discrim
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if discrim > 0:
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2024-04-15 03:43:07 +00:00
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texture = right_texture
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2024-04-30 03:17:57 +00:00
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for child in get_children():
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child.scale.x = -abs(child.scale.x)
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2024-04-25 23:19:27 +00:00
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last_discrim = discrim
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elif discrim < 0:
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2024-04-15 03:43:07 +00:00
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texture = left_texture
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2024-04-30 03:17:57 +00:00
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for child in get_children():
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child.scale.x = abs(child.scale.x)
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2024-04-25 23:19:27 +00:00
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last_discrim = discrim
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