2024-04-14 03:13:37 +00:00
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extends CharacterBody2D
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class_name Sheep
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2024-04-14 05:46:06 +00:00
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@onready var draggable: Draggable = $"Draggable"
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2024-04-15 03:43:15 +00:00
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@onready var sprite: SpriteLeftRight = $"Sprite"
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2024-04-14 20:03:59 +00:00
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@onready var drag_sound: AudioStreamPlayer2D = $"Draggable/DragSound"
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@onready var drop_sound: AudioStreamPlayer2D = $"Draggable/DropSound"
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2024-04-14 05:46:06 +00:00
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2024-04-14 03:13:37 +00:00
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func _on_move(movement: Vector2) -> void:
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2024-04-14 05:46:06 +00:00
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if not draggable.being_dragged:
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move_and_collide(movement)
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2024-04-15 03:43:15 +00:00
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sprite.handle_move(movement)
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2024-04-14 05:46:06 +00:00
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func _on_drag_move(movement: Vector2) -> void:
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if draggable.being_dragged:
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move_and_collide(movement)
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2024-04-15 03:43:15 +00:00
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sprite.handle_move(movement)
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2024-04-14 20:03:59 +00:00
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func _on_draggable_dragged() -> void:
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drag_sound.play()
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func _on_draggable_dropped() -> void:
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drop_sound.play()
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