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hella-farm/entities/top_hat.gd

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GDScript3
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extends CharacterBody2D
class_name TopHat
func _on_move(movement: Vector2) -> void:
move_and_collide(movement)
2024-04-21 22:56:35 +00:00
func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0