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hella-farm/behaviours/counter.gd

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@icon("res://behaviours/counter.svg")
extends Node
class_name Counter
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## Counts up or down from a starting value.
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signal changed(new: int, old: int)
@export var starting_value: int
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var value: int = 0
func change(amount: int):
var old = value
value = amount
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changed.emit(value, old)
func increase(amount: int = 1):
if amount < 0:
Log.w(self, "Increasing a counter by a negative value.")
change(value + amount)
func decrease(amount: int = 1):
if amount < 0:
Log.w(self, "Decreasing a counter by a negative value.")
change(value - amount)
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func _ready():
value = starting_value