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hella-farm/behaviours/counter.gd

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GDScript3
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extends Node
class_name Counter
signal changed(old: int, new: int)
@export var starting_value: int
var value: int
func _ready():
value = starting_value
func change(amount: int):
var old = value
value = amount
changed.emit(old, value)
func increase(amount: int = 1):
if amount < 0:
Log.w(self, "Increasing a counter by a negative value.")
change(value + amount)
func decrease(amount: int = 1):
if amount < 0:
Log.w(self, "Decreasing a counter by a negative value.")
change(value - amount)