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Add a warning if MainGame.get_ancestor
fails
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parent
78ff2a09e3
commit
053e4831fe
2 changed files with 8 additions and 3 deletions
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@ -9,6 +9,7 @@ static func get_ancestor(start: Node) -> MainGame:
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if current is MainGame:
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return current
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current = current.get_parent()
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Log.w(self, "MainGame ancestor not found.")
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return null
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@ -1,8 +1,9 @@
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[gd_scene load_steps=6 format=3 uid="uid://cxj5aud02f40j"]
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[gd_scene load_steps=7 format=3 uid="uid://cxj5aud02f40j"]
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[ext_resource type="Script" path="res://scenes/game/menu_game.gd" id="1_y3554"]
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[ext_resource type="Script" path="res://scenes/game/main_game.gd" id="1_wiglu"]
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[ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_db5xs"]
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[ext_resource type="PackedScene" uid="uid://brvbtvt4em32" path="res://behaviours/counter.tscn" id="3_p6jw3"]
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[ext_resource type="PackedScene" uid="uid://uoxwjpmgg27a" path="res://entities/gold.tscn" id="4_eu7q4"]
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[sub_resource type="TileSet" id="TileSet_g2dkm"]
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@ -10,7 +11,7 @@
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size = Vector2(1280, 720)
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[node name="MainGame" type="Node2D"]
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script = ExtResource("1_y3554")
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script = ExtResource("1_wiglu")
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[node name="TileMap" type="TileMap" parent="."]
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tile_set = SubResource("TileSet_g2dkm")
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@ -25,3 +26,6 @@ debug_color = Color(1, 1, 1, 0)
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[node name="GameCamera" parent="." instance=ExtResource("2_db5xs")]
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[node name="GoldCounter" parent="." instance=ExtResource("3_p6jw3")]
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[node name="Gold" parent="." instance=ExtResource("4_eu7q4")]
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position = Vector2(94, 70)
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