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Move Sprite outside of the StoneArea
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afeede2bea
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1 changed files with 5 additions and 5 deletions
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@ -11,6 +11,11 @@ radius = 4.0
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[node name="SacrificeStone" type="Node2D"]
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[node name="SacrificeStone" type="Node2D"]
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script = ExtResource("1_sgl1t")
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script = ExtResource("1_sgl1t")
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[node name="Sprite" type="Sprite2D" parent="."]
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position = Vector2(0, 32)
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scale = Vector2(2, 2)
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texture = ExtResource("2_rbklw")
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[node name="StoneArea" type="Area2D" parent="."]
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[node name="StoneArea" type="Area2D" parent="."]
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collision_layer = 8
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collision_layer = 8
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collision_mask = 24
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collision_mask = 24
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@ -27,11 +32,6 @@ diet = &"Trap"
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[node name="SacrificeTracker" parent="StoneArea" instance=ExtResource("2_6m7pn")]
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[node name="SacrificeTracker" parent="StoneArea" instance=ExtResource("2_6m7pn")]
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collision_mask = 56
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collision_mask = 56
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[node name="Sprite" type="Sprite2D" parent="StoneArea/SacrificeTracker"]
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position = Vector2(0, 32)
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scale = Vector2(2, 2)
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texture = ExtResource("2_rbklw")
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[node name="Shape" type="CollisionShape2D" parent="StoneArea/SacrificeTracker"]
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[node name="Shape" type="CollisionShape2D" parent="StoneArea/SacrificeTracker"]
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shape = SubResource("CircleShape2D_yv6hf")
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shape = SubResource("CircleShape2D_yv6hf")
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one_way_collision_margin = 27.5
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one_way_collision_margin = 27.5
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