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mirror of https://github.com/Steffo99/hella-farm.git synced 2024-10-16 22:37:34 +00:00
This commit is contained in:
Steffo 2024-04-28 10:52:23 +02:00
commit 0adbcb405e
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
18 changed files with 334 additions and 15 deletions

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@ -0,0 +1,16 @@
@icon("res://behaviours/edible.svg")
extends Node
class_name MonsterType
## Emits [signal eaten] when eaten by an [Eater] whose acceptable diets contain this node's [field diet].
##
## To add multiple possible [Edible] diets to an entity, add multiple [Edible] nodes to it.
signal sacrificed
@export var type: Enums.MonsterType = Enums.MonsterType.Sheep
func sarcifice():
sacrificed.emit()

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://ccul07w0h36nu"]
[ext_resource type="Script" path="res://behaviours/monster_type.gd" id="1_6jq3j"]
[node name="MonsterType" type="Node"]
script = ExtResource("1_6jq3j")

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@ -2,7 +2,7 @@
[ext_resource type="Script" path="res://entities/cloud.gd" id="1_8jsek"]
[ext_resource type="PackedScene" uid="uid://bc2bm8lbol18w" path="res://entities/sheep.tscn" id="3_naxi5"]
[ext_resource type="PackedScene" path="res://behaviours/spawner.tscn" id="4_0cics"]
[ext_resource type="PackedScene" uid="uid://tx1qi6ahlxjp" path="res://behaviours/spawner.tscn" id="4_0cics"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]

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@ -5,6 +5,9 @@ class_name Cthulhu
@onready var sprite: SpriteLeftRight = %"Sprite"
@onready var animator: AnimationPlayer = %"Animator"
func _ready():
# Setup index and layers
_on_fallen()
func _on_move(movement: Vector2):
better_move_and_collide(movement)
@ -13,11 +16,11 @@ func _on_move(movement: Vector2):
func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
z_index = Enums.ZIndex.EntityAir
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
z_index = Enums.ZIndex.EntityGround
animator.play(&"RESET")

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@ -7,6 +7,10 @@ class_name Imp
@onready var animator: AnimationPlayer = %"Animator"
func _ready():
# Setup index and layers
_on_fallen()
func _on_move(movement: Vector2):
better_move_and_collide(movement)
sprite.handle_move(movement)
@ -17,13 +21,13 @@ func _on_eater_eaten(edible: Edible) -> void:
func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
z_index = Enums.ZIndex.EntityAir
eater.collision_mask = 16
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
z_index = Enums.ZIndex.EntityGround
eater.collision_mask = 8
animator.play(&"RESET")

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@ -0,0 +1,28 @@
extends Node2D
class_name SacrificeStone
signal sacrifice_changed(entity: Node2D, type: Enums.MonsterType)
var current_monster: Node2D
var current_type: Enums.MonsterType = Enums.MonsterType.None
func _on_tracked(body: Node2D):
if current_monster != null:
Log.w(self, "Captured two entities")
return
var types: Array = body.find_children("*", "MonsterType", false, false)
for type in types:
current_monster = body
current_type = type.type
sacrifice_changed.emit(current_monster, current_type)
break
if current_monster == null:
Log.w(self, "Captured entity with no MonsterType")
func _on_untracked(body: Node2D):
if body == current_monster:
current_monster = null
current_type = Enums.MonsterType.None
sacrifice_changed.emit(current_monster, current_type)

BIN
entities/sacrifice_stone.png (Stored with Git LFS) Normal file

Binary file not shown.

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3pn6wuykchoa"
path="res://.godot/imported/sacrifice_stone.png-0fef76a78cc081454c5c39661806c5e9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/sacrifice_stone.png"
dest_files=["res://.godot/imported/sacrifice_stone.png-0fef76a78cc081454c5c39661806c5e9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -0,0 +1,38 @@
[gd_scene load_steps=6 format=3 uid="uid://4xivigiybb1d"]
[ext_resource type="Script" path="res://entities/sacrifice_stone.gd" id="1_sgl1t"]
[ext_resource type="PackedScene" uid="uid://dfdr3e32lohq" path="res://behaviours/edible.tscn" id="1_y58y4"]
[ext_resource type="PackedScene" uid="uid://c5pyp5hvthdof" path="res://behaviours/tracker_tracker.tscn" id="2_6m7pn"]
[ext_resource type="Texture2D" uid="uid://d3pn6wuykchoa" path="res://entities/sacrifice_stone.png" id="2_rbklw"]
[sub_resource type="CircleShape2D" id="CircleShape2D_yv6hf"]
radius = 0.01
[node name="SacrificeStone" type="Node2D"]
script = ExtResource("1_sgl1t")
[node name="StoneArea" type="Area2D" parent="."]
collision_layer = 8
collision_mask = 24
monitoring = false
[node name="Shape" type="CollisionShape2D" parent="StoneArea"]
shape = SubResource("CircleShape2D_yv6hf")
one_way_collision_margin = 27.5
[node name="Edible" parent="StoneArea" instance=ExtResource("1_y58y4")]
diet = &"Trap"
[node name="SacrificeTracker" parent="StoneArea" instance=ExtResource("2_6m7pn")]
collision_mask = 56
[node name="Sprite" type="Sprite2D" parent="StoneArea/SacrificeTracker"]
position = Vector2(0, 22)
texture = ExtResource("2_rbklw")
[node name="Shape" type="CollisionShape2D" parent="StoneArea/SacrificeTracker"]
shape = SubResource("CircleShape2D_yv6hf")
one_way_collision_margin = 27.5
[connection signal="tracked" from="StoneArea/SacrificeTracker" to="." method="_on_tracked"]
[connection signal="untracked" from="StoneArea/SacrificeTracker" to="." method="_on_untracked"]

View file

@ -5,6 +5,9 @@ class_name Sheep
@onready var sprite: SpriteLeftRight = %"Sprite"
@onready var animator: AnimationPlayer = %"Animator"
func _ready():
# Setup index and layers
_on_fallen()
func _on_move(movement: Vector2) -> void:
better_move_and_collide(movement)
@ -13,11 +16,11 @@ func _on_move(movement: Vector2) -> void:
func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
z_index = Enums.ZIndex.EntityAir
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
z_index = Enums.ZIndex.EntityGround
animator.play(&"RESET")

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@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=3 uid="uid://bc2bm8lbol18w"]
[gd_scene load_steps=30 format=3 uid="uid://bc2bm8lbol18w"]
[ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"]
[ext_resource type="Texture2D" uid="uid://iljp5yn3ehfk" path="res://entities/sheep_left.png" id="2_t13f5"]
@ -7,6 +7,7 @@
[ext_resource type="Texture2D" uid="uid://cfduc7cdorasr" path="res://entities/sheep_drag_left.png" id="5_gh6h6"]
[ext_resource type="PackedScene" uid="uid://dfdr3e32lohq" path="res://behaviours/edible.tscn" id="6_3odsh"]
[ext_resource type="Texture2D" uid="uid://m5bebwb06kqe" path="res://entities/sheep_drag_right.png" id="6_x4fsj"]
[ext_resource type="PackedScene" uid="uid://ccul07w0h36nu" path="res://behaviours/monster_type.tscn" id="8_poavy"]
[ext_resource type="PackedScene" uid="uid://djcwis8ycrq85" path="res://behaviours/sampler_priority.tscn" id="9_s5lod"]
[ext_resource type="PackedScene" uid="uid://dk1ipq7dhkhf3" path="res://behaviours/move_straight.tscn" id="10_05kcd"]
[ext_resource type="PackedScene" uid="uid://cm67ko1k6kn4u" path="res://behaviours/priority.tscn" id="11_0jlmk"]
@ -17,6 +18,7 @@
[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="14_0b1hs"]
[ext_resource type="PackedScene" uid="uid://rx24bppccih7" path="res://behaviours/move_physics.tscn" id="14_3wojv"]
[ext_resource type="PackedScene" uid="uid://c5pyp5hvthdof" path="res://behaviours/tracker_tracker.tscn" id="14_eqowb"]
[ext_resource type="PackedScene" uid="uid://ctpn4hvkhxoi3" path="res://behaviours/tracker_edible.tscn" id="16_6h84f"]
[ext_resource type="AudioStream" uid="uid://bmfscpnugaejk" path="res://entities/sheep_drag.wav" id="16_nswfl"]
[ext_resource type="AudioStream" uid="uid://cwsg776c11xfc" path="res://entities/fall.ogg" id="17_8kst2"]
@ -190,7 +192,14 @@ _data = {
[sub_resource type="CircleShape2D" id="CircleShape2D_etpf6"]
radius = 144.0
[sub_resource type="CircleShape2D" id="CircleShape2D_nn3xr"]
radius = 25.19
[sub_resource type="CircleShape2D" id="CircleShape2D_bct1e"]
radius = 8.65
[node name="Sheep" type="CharacterBody2D"]
z_index = 1
collision_layer = 8
collision_mask = 14
motion_mode = 1
@ -219,6 +228,8 @@ blend_times = [&"drag_start", &"drag_loop", 0.5]
[node name="Edible" parent="." instance=ExtResource("6_3odsh")]
diet = &"Meat"
[node name="MonsterType" parent="." instance=ExtResource("8_poavy")]
[node name="MovementSampler" parent="." instance=ExtResource("9_s5lod")]
[node name="MovementIdle" parent="." instance=ExtResource("10_05kcd")]
@ -277,6 +288,23 @@ debug_color = Color(1, 1, 0, 0)
[node name="TargetPicker" parent="MovementRunFromHunter/HunterSense" node_paths=PackedStringArray("tracker") instance=ExtResource("13_jf6em")]
tracker = NodePath("..")
[node name="MovementTrap" parent="." instance=ExtResource("12_x2g3x")]
speed = 600.0
enabled = false
[node name="TrapPriority" parent="MovementTrap" instance=ExtResource("11_0jlmk")]
alternative_priority = 45
[node name="TrackerMeat" parent="MovementTrap" instance=ExtResource("16_6h84f")]
acceptable_diets = Array[StringName]([&"Trap"])
[node name="Shape" type="CollisionShape2D" parent="MovementTrap/TrackerMeat"]
shape = SubResource("CircleShape2D_nn3xr")
debug_color = Color(1, 0.498039, 0, 0)
[node name="TargetPicker" parent="MovementTrap/TrackerMeat" node_paths=PackedStringArray("tracker") instance=ExtResource("13_jf6em")]
tracker = NodePath("..")
[node name="MovementDrag" parent="." instance=ExtResource("14_3wojv")]
enabled = false
@ -287,7 +315,7 @@ alternative_priority = 50
[node name="Shape" type="CollisionShape2D" parent="MovementDrag/Draggable"]
scale = Vector2(3, 3)
shape = SubResource("CircleShape2D_c5tcn")
shape = SubResource("CircleShape2D_bct1e")
debug_color = Color(1, 1, 1, 0)
[node name="DragSound" type="AudioStreamPlayer2D" parent="MovementDrag"]
@ -316,6 +344,14 @@ stream = ExtResource("17_8kst2")
[connection signal="tracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="set_target_if_null"]
[connection signal="untracked" from="MovementRunFromHunter/HunterSense" to="MovementRunFromHunter/HunterSense/TargetPicker" method="clear_if_target"]
[connection signal="target_changed" from="MovementRunFromHunter/HunterSense/TargetPicker" to="MovementRunFromHunter" method="set_target" unbinds=1]
[connection signal="changed_target" from="MovementTrap" to="MovementTrap/TrapPriority" method="priority_conditional"]
[connection signal="move" from="MovementTrap" to="." method="_on_move"]
[connection signal="area_entered" from="MovementTrap/TrackerMeat" to="MovementTrap/TrackerMeat" method="check_diet_then_track"]
[connection signal="area_exited" from="MovementTrap/TrackerMeat" to="MovementTrap/TrackerMeat" method="untrack"]
[connection signal="tracked" from="MovementTrap/TrackerMeat" to="MovementTrap/TrackerMeat/TargetPicker" method="sample_target_if_null" unbinds=1]
[connection signal="untracked" from="MovementTrap/TrackerMeat" to="MovementTrap/TrackerMeat/TargetPicker" method="clear_if_target"]
[connection signal="target_changed" from="MovementTrap/TrackerMeat/TargetPicker" to="MovementTrap" method="set_target" unbinds=1]
[connection signal="target_changed" from="MovementTrap/TrackerMeat/TargetPicker" to="MovementTrap/TrackerMeat/TargetPicker" method="sample_target_if_null" unbinds=2]
[connection signal="dragged" from="MovementDrag" to="." method="_on_dragged"]
[connection signal="dragged" from="MovementDrag" to="MovementDrag/DragPriority" method="priority_alternative" unbinds=1]
[connection signal="dragged" from="MovementDrag" to="MovementDrag/DragSound" method="play" unbinds=1]

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@ -0,0 +1,48 @@
extends Node2D
class_name SacrificeCircle
@onready var spawner: Spawner = $"Spawner"
## The scene to spawn.
@export var scene_imp: PackedScene
var stones: Array[SacrificeStone]
var sacrifices: Array[Enums.MonsterType]
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
stones = []
sacrifices = []
stones.assign(find_children("*", "SacrificeStone", true, false))
for stone in stones:
sacrifices.append(stone.current_type)
func refresh_sacrifices() -> void:
for i in len(stones):
sacrifices[i] = stones[i].current_type
func try_sacrifice() -> void:
var first_monster = sacrifices[0]
var all_same = true
for m in sacrifices:
if m != first_monster:
all_same = false
break
if not all_same:
return
if first_monster == Enums.MonsterType.Sheep:
spawn(scene_imp)
func spawn(type: PackedScene) -> void:
spawner.scene = type
spawner.spawn()
for s in stones:
s.current_monster.queue_free()
func _on_sacrifice_changed(_entity: Node2D, _type: Enums.MonsterType):
refresh_sacrifices()
try_sacrifice()

BIN
entities/summoning_circle.png (Stored with Git LFS) Normal file

Binary file not shown.

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://n0wj20mduwy8"
path="res://.godot/imported/summoning_circle.png-a9e8e58bff05ee4e15de5d48253b8a5d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/summoning_circle.png"
dest_files=["res://.godot/imported/summoning_circle.png-a9e8e58bff05ee4e15de5d48253b8a5d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -0,0 +1,39 @@
[gd_scene load_steps=6 format=3 uid="uid://uoopwyh1ea7t"]
[ext_resource type="Texture2D" uid="uid://n0wj20mduwy8" path="res://entities/summoning_circle.png" id="1_c6jmb"]
[ext_resource type="Script" path="res://entities/summoning_circle.gd" id="1_x3bxd"]
[ext_resource type="PackedScene" uid="uid://4d3ksr3171x4" path="res://entities/imp.tscn" id="2_48rxv"]
[ext_resource type="PackedScene" uid="uid://4xivigiybb1d" path="res://entities/sacrifice_stone.tscn" id="2_dwkfn"]
[ext_resource type="PackedScene" uid="uid://tx1qi6ahlxjp" path="res://behaviours/spawner.tscn" id="3_p6s0q"]
[node name="SummoningCircle" type="Node2D"]
script = ExtResource("1_x3bxd")
scene_imp = ExtResource("2_48rxv")
[node name="Demoncircle" type="Sprite2D" parent="."]
position = Vector2(2, 4)
scale = Vector2(2, 2)
texture = ExtResource("1_c6jmb")
[node name="Spawner" parent="." instance=ExtResource("3_p6s0q")]
[node name="S1" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(-79, -45)
[node name="S2" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(0, -85)
[node name="S3" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(-77, 44)
[node name="S4" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(80, 44)
[node name="S5" parent="." instance=ExtResource("2_dwkfn")]
position = Vector2(77, -45)
[connection signal="sacrifice_changed" from="S1" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S2" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S3" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S4" to="." method="_on_sacrifice_changed"]
[connection signal="sacrifice_changed" from="S5" to="." method="_on_sacrifice_changed"]

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@ -5,7 +5,9 @@ class_name Watcher
@onready var sprite: SpriteLeftRight = %"Sprite"
@onready var animator: AnimationPlayer = %"Animator"
func _ready():
# Setup index and layers
_on_fallen()
func _on_move(movement: Vector2):
better_move_and_collide(movement)
@ -14,11 +16,11 @@ func _on_move(movement: Vector2):
func _on_dragged(_cursor: Cursor) -> void:
collision_layer = 16
collision_mask = 18
z_index = 1
z_index = Enums.ZIndex.EntityAir
animator.play(&"drag_start")
func _on_fallen() -> void:
collision_layer = 8
collision_mask = 14
z_index = 0
z_index = Enums.ZIndex.EntityGround
animator.play(&"RESET")

19
enums.gd Normal file
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@ -0,0 +1,19 @@
extends Node
class_name Enums
enum ZIndex {
EntityAir = 20,
EntityGround = 10,
Props = 0,
Terrain = -10,
}
enum MonsterType {
None = 0, # I hate this but in GDScript enums can't be nulls and there aren't any sum types like in rust so this is all we can do
Sheep,
Imp,
Chupacapra,
Watcher,
Chtulu,
}

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://cxj5aud02f40j"]
[gd_scene load_steps=22 format=3 uid="uid://cxj5aud02f40j"]
[ext_resource type="Script" path="res://scenes/game/main_game.gd" id="1_wiglu"]
[ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_db5xs"]
@ -15,6 +15,7 @@
[ext_resource type="PackedScene" uid="uid://cmemgijh6nfmk" path="res://entities/chupacabra.tscn" id="11_ixo4x"]
[ext_resource type="PackedScene" uid="uid://dnjtduk0hla3f" path="res://entities/watcher.tscn" id="14_8rumi"]
[ext_resource type="PackedScene" uid="uid://gl4umoff474y" path="res://entities/cthulhu.tscn" id="15_k41qf"]
[ext_resource type="PackedScene" uid="uid://uoopwyh1ea7t" path="res://entities/summoning_circle.tscn" id="16_v1vce"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_058kb"]
texture = ExtResource("2_o7bg5")
@ -936,13 +937,15 @@ position = Vector2(-211, 241)
position = Vector2(-491, 137)
[node name="Sheep7" parent="." instance=ExtResource("9_qrqqu")]
position = Vector2(-177, 154)
position = Vector2(63, -115)
[node name="Chupacabra" parent="." instance=ExtResource("11_ixo4x")]
position = Vector2(6, -210)
[node name="Watcher" parent="." instance=ExtResource("14_8rumi")]
position = Vector2(189, 171)
position = Vector2(316, 224)
[node name="Cthulhu" parent="." instance=ExtResource("15_k41qf")]
position = Vector2(226, -137)
[node name="SummoningCircle" parent="." instance=ExtResource("16_v1vce")]