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Wipe Sheep, moving the current script to sheep_snowy.gd

This commit is contained in:
Steffo 2024-04-14 04:43:59 +02:00
parent 47b3821513
commit 232d384a91
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
4 changed files with 5 additions and 48 deletions

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entities/sheep.png (Stored with Git LFS)

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@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cbljqvt053eka"
path="res://.godot/imported/sheep.png-9792febbe82dbabe4d991243ae437283.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://entities/sheep.png"
dest_files=["res://.godot/imported/sheep.png-9792febbe82dbabe4d991243ae437283.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -1,22 +1,16 @@
[gd_scene load_steps=4 format=3 uid="uid://bc2bm8lbol18w"] [gd_scene load_steps=3 format=3 uid="uid://bc2bm8lbol18w"]
[ext_resource type="Script" path="res://entities/sheep.gd" id="1_c2hn8"] [ext_resource type="Script" path="res://entities/sheep.gd" id="1_c2hn8"]
[ext_resource type="Texture2D" uid="uid://cbljqvt053eka" path="res://entities/sheep.png" id="1_rhwit"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ycfcx"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]
size = Vector2(120, 92)
[node name="Sheep" type="RigidBody2D"] [node name="Sheep" type="RigidBody2D"]
input_pickable = true input_pickable = true
linear_damp = 20.0 linear_damp = 20.0
script = ExtResource("1_c2hn8") script = ExtResource("1_c2hn8")
[node name="Sheep" type="Sprite2D" parent="."] [node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(3, -3) scale = Vector2(32, 32)
texture = ExtResource("1_rhwit") texture = SubResource("PlaceholderTexture2D_08frh")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(3, -3)
shape = SubResource("RectangleShape2D_ycfcx")
[connection signal="input_event" from="." to="." method="_on_input_event"] [connection signal="input_event" from="." to="." method="_on_input_event"]