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Add a CollisionShape2D
to the Sheep
sheep shape sheep shape ship
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1 changed files with 7 additions and 1 deletions
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@ -1,13 +1,19 @@
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[gd_scene load_steps=4 format=3 uid="uid://bc2bm8lbol18w"]
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[gd_scene load_steps=5 format=3 uid="uid://bc2bm8lbol18w"]
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[ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"]
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[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_tfd2i"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"]
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radius = 16.0
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_08frh"]
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[node name="Sheep" type="CharacterBody2D"]
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script = ExtResource("1_4dmll")
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[node name="Shape" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_c5tcn")
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[node name="Sprite" type="Sprite2D" parent="."]
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scale = Vector2(32, 32)
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texture = SubResource("PlaceholderTexture2D_08frh")
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