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Improve and cleanup Sampler
and SamplerPriority
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2 changed files with 11 additions and 11 deletions
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@ -6,10 +6,7 @@ class_name Sampler
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## Abstract base class for sampling a certain reference among multiple.
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signal notify_selected(node: Node)
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signal notify_deselected(node: Node)
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## [Array] of [Node]s that can be [func sample]d by this [Sampler].
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@export var possibilities: Array[Node] = []
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@ -18,12 +15,15 @@ func sample() -> Node:
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Log.e(self, "Not implemented.")
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return null
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## Get all possible nodes referenced by [field possibilities].
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func get_refs() -> Array[Node]:
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return possibilities
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## Set the "enabled" property on
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## Set the [field enabled] property to true on a [method sample]d node, and to false on all others.
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func enable() -> void:
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var selected = sample()
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for possibility in get_refs():
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for possibility in get_all_refs():
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possibility.enabled = (selected == possibility)
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## Get all possible nodes referenced by [field possibilities].
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##
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## Useful as it may be overridden by some other [Sampler]s, such as [SamplerPriority].
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func get_all_refs() -> Array[Node]:
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return possibilities
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@ -23,7 +23,7 @@ func sample() -> Priority:
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Log.p(self, "Sampled: %s (%d)" % [highest_possibility, highest_possibility.priority])
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return highest_possibility.get_ref()
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func get_refs() -> Array[Node]:
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func get_all_refs() -> Array[Node]:
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var refs: Array[Node] = []
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for possibility in possibilities:
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refs.append(possibility.get_ref())
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